Making the Game: Rogue-Shadow Document (November 25, 2008)

Discussion in 'News Discussion' started by Bandit LOAF, Nov 24, 2008.

  1. Bandit LOAF Long Live the Confederation!

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    As promised, our visit through Captain Johnny's development CDs continues with a set of fascinating documents, all of which relate to the abandoned Wing Commander: Shadow Force concept developed at Origin in 1998-99. The first is the "Rogue Ops Design Document" (internal references have all been changed to 'Shadow Force'), which provides a fairly specific overview of the concept. Fan developers could even take these mission concepts to heart when building their own games!

    It also includes the same character sketches seen earlier in the month. Thanks to research on the part of Sean Murphy, we now know that these were done by Origin artist Dave Plunkett (designer of, among other things, the Plunkett-class Heavy Artillery Cruiser in Wing Commander Secret Ops).

    Thanks to Captain Johnny for both archiving and providing this material! The series is winding down, though, so if you're a former Wing Commander developer with a story to tell or a document to share, we'd love to hear from you.

    [IMG]

    Rogue Ops Design Document
    Download (5.4 MB)

    Date: Unknown
    Project: Wing Commander Shadow Force
    Donated By: John Guentzel
    Pages: 67


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    Original update published on November 25, 2008
  2. Mekt-Hakkikt Mpanty's bane

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    Cool - though I do have some problems visualizing how SF would have worked. Primarily, it would have been a space shooter in Freelance style, yes?

    And a "Knathrak Ace Fighter"? I suppose that's a Nephilim fighter...

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