Bandit LOAF
Long Live the Confederation!
AMIGA! Is there no word more thrilling to the human soul?
If you're reading this and thinking: what the heck is an Amiga? then you're probably... an American! Amigas were available here but they were never more than an also-ran, a distant third or fourth or seventh in the titanic struggle between Macintosh and PC.
If you're reading this and thinking "Amigas, eh? Jolly good." then you are British and know what's going on. The Amiga was HUGE in Europe and England especially, where they were the last desperate strike against having to use the same kind of computer as normal people (you know, along with the BBC Micro and the Sinclair and the Acorn and half a dozen other weird space computers.)
(Finally, if your reaction was: "eh mate, thems a fuzzy wagger" then you are an Australian and should seek help.)
The one exception is in professional video work, where American Amigas found a real niche. Thanks to an invention called the "Video Toaster" (yes, we're all thinking of the After Dark flying toasters right now, just let it happen) the humble Amiga became an unexpected powerhouse in the field of video editing and 3D effects work. In fact, the still-popular LightWave 3D package got its start as software bundled with the Toasters. The quality of a given 1990s TV show can be determined entirely based on whether or not an Amiga was involved in the effects work and editing. SeaQuest? Amiga! Sliders? Amiga! The X-Files? Amiga! Babylon 5? Amiga... okay, so it's not a hard, fast rule.
The Amiga had a graphical interface which I assume without checking was called AmigOS, and was appealing in that period of history before Microsoft decided to just force everyone to use Windows. The line ended in the early 1990s and they were always a little underpowered compared to their PC equivalents... but they were plucky and have a host of fans to this day. Amiga people continue to do insane things to Amigas, much like Wing Commander fans continue to do insane things to Wing Commander. There are even some weirdo modern Amigas made by other companies that may or may not be real.
All well and good, but why does LOAF care? Well I'll tell you, you jerk, I care because there's...
... A PORT OF WING COMMANDER FOR THE AMIGA!
It's true. In fact, the Amiga port of Wing Commander was the very first one announced, in 1990. In the first Origin catalogs that listed Wing Commander an Amiga port was listed as "COMING SOON" from Origin.
And it never happened.
But you just said it DID happen! Jeez, let me tell the story, internal narrator.
Origin had ported a mess of Ultimae to the Amiga, as was the style at the time, and I guess they thought Wing Commander would work the same way (Ultima 3 through 6, for the records.) The thing is, Wing Commander in 1990 was a monster. It was a game that needed a 286 and wanted a 386. That thing's eating suns for breakfast! And the Amiga, while full of spit and vinegar, didn't have the processing power for a straight port. ESPECIALLY the affordable Amiga that everyone had at the time, the A500. Origin quietly forgot they had ever planned an Amiga port and went back to what they did best in 1990: cancelling Worlds of Ultima sequels.
Then, a few months later, Origin struck a deal with a company named Mindscape. They licensed the original Wing Commander to Mindscape, who planned to monetize it with console ports. Super Nintendo, Genesis and so on. The stuff the kids were using at the time. And the licensing rights included the Amiga, since Mindscape had a major European wing. But to port Wing Commander to the less powerful Amiga and have it be anything like the PC version you were going to need a genius.
Luckily, they had one. Enter Nick Pelling. Mindscape asked Pelling, a British game programmer of some note, if he thought it could be done. Yes, he said, he thought Wing Commander could be done on the Amiga with few changes to the finished product... and what's more, he'd like to be the one to do it. The source code was messy, he saw, a result of the large team involved in putting the game together. One person, one really really smart person, could tighten it enough to run effectively on a lesser computer. And that's just what he set about doing.
... until he got terribly sick. Midway through development, Pelling contracted viral encephalitis, which is one of those diseases that completely knocks you out and that there's a good chance you don't survive. Mindscape, in a move that no other game publisher in the history of ever has ever pulled, opted to wait for him to recover instead of giving the project to someone else. After some months Pelling recovered, finished the game and it was released in 1992!
And what he turned in was spectacular! The single limitation from the PC version was that the majority of Amigas couldn't display 256 colors. They could, at best, do 64... and that was in a graphics mode that wasn't suitable for an action game. He was stuck with 16. Instead of simply going with the EGA graphics, though, he came up with a system where the game dithered the more colorful graphics down to sixteen colors so they approached the PC version. And it ran pretty well on an Amiga 500... and spectacularly on the newer Amiga 1200s. Wing Commander became something of a hit and certainly the best game for showing off the fanciest Amigas... but the market quickly faded.
The version itself is super cool. It lacks some PC-specific things, like analog joystick control and the MIDI score (which it exchanges for the people-argue-about-which-is-better Amiga MOD score) but it's mostly identical... save for easter eggs that only WIng Commander fans would find, like the fact that the TrainSim has rotating images of the Kilrathi fighters at the ship selection screen instead of the VDU pictures!
There were plans to port the Secret Missions and even thought of Wing Commander II, but none of it ever happened. There was a very cool coda, though. Pelling updated his Wing Commander port for later AGA Amigas, which could display 256 colors. That version was never released, but it was turned into the pack-in launch title for the Amiga CD32 game system! The CD32, released in limited numbers in the US even, came with a CD containing a fancier version of Wing Commander for the Amiga.
One more fun Amiga connection: the ships in the original Wing Commander were rendered on an Amiga! An Amiga 3000 running lightwave was used by an external company hired by Warren Spector. The team provided the line art you see in Claw Marks and were given images of the ships at different angles to use in the finished game.
So, obviously, my goal is to play the original version of Wing Commander for the Amiga on the original hardware. Which means... I need an Amiga.
Actually, what I decided it means is that I need ANOTHER Amiga. Because the last time I worked on this project, before all the cataclysms, I had actually bought an Amiga... sort of.
What I had was actually an Amiga CD32 game console with an additional aftermarket module called the "SX-1." The SX-1 is designed to plug into the CD32's expansion port and turn it into a "full" Amiga, roughly equivalent to the Amiga 1200.
The problem is that it's ugly as hell, a little slow and oddly fragile. It makes the console a giant L-shaped monster, with the part that sticks out being not attached very well. And it's not a GENUINE Amiga, it's... something Germans (I assume, because they're good at things) made. Plus, look how cool Karga looks right now. I was high on the idea of plugging in a third computer to the same keyboard and mouse and obsessed with the idea of eventually stacking an Amiga desktop over top of Bertha on that little rolling shelf.
That said, I decided I would find my box of Amiga CD32 equipment before I did anything else. It would have a keyboard and a mouse and the WC diskettes and so on. I had used it ONCE, for about five minutes, when Cpl_Hades came to visit before D*C. We had put everything in a box somewhere before we left and there it sat for the next half a decade.
... but where was it? If I haven't made it clear before, I am as close to being one of those TV hoarding people as you can get without keeping my old dead cats. My house is walls of books and video games and old consoles and computers and so on. But I had a mission, gosh darn it, and I was going to find the box of Amiga stuff.
Saturday I dug into the attic that's just off my bedroom. Surely it was in here - a sea of unlabeled boxes that went for miles and miles. I pulled all the boxes out, looked in them and (to my credit) put them back in in a very organized fashion. But covered with asbestos at the end of the day I was a failure. No CD32. I found my CDX and my SNES, which I pulled out for part four of this series, but saw neither hide nor hair of Amiga.
So I tried my closet. My closet is... a death zone. Boxes and boxes of old video games stacked to the ceiling. I must have boxed the Amiga up and stuck it in the closet, where it was layered with more boxes, right? A good six hours of deconstructing the closet revealed... absolutely nothing.
Is it... under my guest bed? Another death hole, with boxes farther back than I could reach. A few hours of grabbing and organizing revealed that... no.
Did I throw away my CD32 and my SX-1? Am I an idiot? No and yes, respectively. It turns out that the whole treasure box was in the OTHER attic, the one I don't store things in (it has all my brother's Star Trek figures.) In fact, it was sitting in plain sight, apparently the last thing anyone had ever put in that attic ever. In the middle of the room. I brought it out and examined this time capsule from the last time I tried to build the ultimate WC setup:
- Amiga CD32 console. I'll need this... later.
- 33.6 modem? I must have bought this for proto-Karga and then never installed it. Oh well, I have a 56.6 model now (same brand.)
- The SX-1.
- Wing Commander for the Amiga on 3.5" diskettes.
- An external 3.5" disk drive for the SX-1.
- An Amiga mouse and keyboard (actually, the latter seems to be a PC keyboard that the previous owner physically rewired.)
- The weird boomerang controller for the CD32.
So, pretty neat. I was VERY happy to find it, even though I killed an entire weekend doing so. And wasn't going to use it anyway. You can find a picture here (also used in the old thread): https://www.wcnews.com/loaf/photos/karga/karga-oldtoys.JPG
So now I had to decide what kind of Amiga I wanted.
Wing Commander's box helpfully tells me that it can run on the A500, A600, A1200, A2000, A3000 and A4000.
I wanted a desktop unit to intergrate into my stack, so the 'in a keyboard' Amigas were out. That kills the A500, A600 and A1200 regardless of specifications.
The A2000 was the desktop version of the A500 (MORE OR LESS, OKAY AMIGA GUYS) and every review I read said that it just wasn't enough to run Wing Commander. And I want the best possible solution, so that was out.
I thought about going with a 3000, which lacks the AGA chip for the 256-color version (I have a CD32 for this) but connects to a VGA monitor more easily and had the connection of being a machine Wing Commander was built on... but I ultimately went with the 4000.
I just needed to get one. Shockingly, American A4000s proved to be pretty common on eBay. It turns out that's because it's just RIGHT NOW that video production companies are decomissioning them! So there's always two or three American A4000s on eBay. They seemed to go for between $200 and $500... a lot for one Wing Commander game, but I had just gotten my tax refunds and I was willing to wait and shoot for the low end of that spectrum. Or so I thought.
There were a few different options: plain A4000s without a video toaster, which were a minority... A4000s with all kinds of hobbyist upgrades... and A4000s with video toasters. The big problem is apparently that the original battery in the A4000 would leak and destroy the motherboard if not replaced... so the ones belonging to video companies, which were regularly professionally serviced, were the best option. But, of course, when they included the toaster and other goodies they were significantly more expensive.
What I learned next was that a LOT of people want Amigas. Every auction ended with people sniping me at the last minute (despite my attempt to do the same.) A4000 after A4000 went for $500 or more because I wasn't willing to pay that much. I carefully watched one after another and lost them all.
Until last weekend, when a pretty nice A4000 with a toaster from a video production company in Pennsylvania showed up. It came with the monitor and everything, which I think scared some bidders away (no one wants to ship a monitor.) I have a little extra money saved, I said, I'll go up to $450 (actually, $200 of it wasn't 'real' money, it was in my Paypal account for some work I'd done in my spare time and wouldn't really use for anything else.)
And so Sunday afternoon I won my new Amiga! The seller shipped it immediately and it is due to arrive TONIGHT! So, this is the pre-game thread. I hope it's all in working order, the listing sounded great... we'll know soon! If not, it'll be my job to get it working... and then to make it play Wing Commander as well as it can... and then to integrate it with the Bertha/Karga stack! (An Amiga with a toaster has a cool rainbow on the case, it's going to look GREAT.) Along the way we'll learn more about Amiga joysticks (ooooh), other Amiga games and... stuff you can do with an Amiga. And since I have a Video Toaster and all kinds of production software, we can make a new season of seaQuest DSV.
It also needs a name! I asked the seller if it had a name and he never replied, so... it'll probably be up to us! And a gender, I guess (in case it wasn't clear, Karga was male because Kilrathi ship names are masculine, while Bertha was female because duh.) Stay tuned!
Want to learn more about Amiga games? This site is GREAT: http://hol.abime.net/1721 (that's the Wing Commander entry, of course. Includes a good dozen or so scanned articles!)
If you're reading this and thinking: what the heck is an Amiga? then you're probably... an American! Amigas were available here but they were never more than an also-ran, a distant third or fourth or seventh in the titanic struggle between Macintosh and PC.
If you're reading this and thinking "Amigas, eh? Jolly good." then you are British and know what's going on. The Amiga was HUGE in Europe and England especially, where they were the last desperate strike against having to use the same kind of computer as normal people (you know, along with the BBC Micro and the Sinclair and the Acorn and half a dozen other weird space computers.)
(Finally, if your reaction was: "eh mate, thems a fuzzy wagger" then you are an Australian and should seek help.)
The one exception is in professional video work, where American Amigas found a real niche. Thanks to an invention called the "Video Toaster" (yes, we're all thinking of the After Dark flying toasters right now, just let it happen) the humble Amiga became an unexpected powerhouse in the field of video editing and 3D effects work. In fact, the still-popular LightWave 3D package got its start as software bundled with the Toasters. The quality of a given 1990s TV show can be determined entirely based on whether or not an Amiga was involved in the effects work and editing. SeaQuest? Amiga! Sliders? Amiga! The X-Files? Amiga! Babylon 5? Amiga... okay, so it's not a hard, fast rule.
The Amiga had a graphical interface which I assume without checking was called AmigOS, and was appealing in that period of history before Microsoft decided to just force everyone to use Windows. The line ended in the early 1990s and they were always a little underpowered compared to their PC equivalents... but they were plucky and have a host of fans to this day. Amiga people continue to do insane things to Amigas, much like Wing Commander fans continue to do insane things to Wing Commander. There are even some weirdo modern Amigas made by other companies that may or may not be real.
All well and good, but why does LOAF care? Well I'll tell you, you jerk, I care because there's...
... A PORT OF WING COMMANDER FOR THE AMIGA!
It's true. In fact, the Amiga port of Wing Commander was the very first one announced, in 1990. In the first Origin catalogs that listed Wing Commander an Amiga port was listed as "COMING SOON" from Origin.
And it never happened.
But you just said it DID happen! Jeez, let me tell the story, internal narrator.
Origin had ported a mess of Ultimae to the Amiga, as was the style at the time, and I guess they thought Wing Commander would work the same way (Ultima 3 through 6, for the records.) The thing is, Wing Commander in 1990 was a monster. It was a game that needed a 286 and wanted a 386. That thing's eating suns for breakfast! And the Amiga, while full of spit and vinegar, didn't have the processing power for a straight port. ESPECIALLY the affordable Amiga that everyone had at the time, the A500. Origin quietly forgot they had ever planned an Amiga port and went back to what they did best in 1990: cancelling Worlds of Ultima sequels.
Then, a few months later, Origin struck a deal with a company named Mindscape. They licensed the original Wing Commander to Mindscape, who planned to monetize it with console ports. Super Nintendo, Genesis and so on. The stuff the kids were using at the time. And the licensing rights included the Amiga, since Mindscape had a major European wing. But to port Wing Commander to the less powerful Amiga and have it be anything like the PC version you were going to need a genius.
Luckily, they had one. Enter Nick Pelling. Mindscape asked Pelling, a British game programmer of some note, if he thought it could be done. Yes, he said, he thought Wing Commander could be done on the Amiga with few changes to the finished product... and what's more, he'd like to be the one to do it. The source code was messy, he saw, a result of the large team involved in putting the game together. One person, one really really smart person, could tighten it enough to run effectively on a lesser computer. And that's just what he set about doing.
... until he got terribly sick. Midway through development, Pelling contracted viral encephalitis, which is one of those diseases that completely knocks you out and that there's a good chance you don't survive. Mindscape, in a move that no other game publisher in the history of ever has ever pulled, opted to wait for him to recover instead of giving the project to someone else. After some months Pelling recovered, finished the game and it was released in 1992!
And what he turned in was spectacular! The single limitation from the PC version was that the majority of Amigas couldn't display 256 colors. They could, at best, do 64... and that was in a graphics mode that wasn't suitable for an action game. He was stuck with 16. Instead of simply going with the EGA graphics, though, he came up with a system where the game dithered the more colorful graphics down to sixteen colors so they approached the PC version. And it ran pretty well on an Amiga 500... and spectacularly on the newer Amiga 1200s. Wing Commander became something of a hit and certainly the best game for showing off the fanciest Amigas... but the market quickly faded.
The version itself is super cool. It lacks some PC-specific things, like analog joystick control and the MIDI score (which it exchanges for the people-argue-about-which-is-better Amiga MOD score) but it's mostly identical... save for easter eggs that only WIng Commander fans would find, like the fact that the TrainSim has rotating images of the Kilrathi fighters at the ship selection screen instead of the VDU pictures!
There were plans to port the Secret Missions and even thought of Wing Commander II, but none of it ever happened. There was a very cool coda, though. Pelling updated his Wing Commander port for later AGA Amigas, which could display 256 colors. That version was never released, but it was turned into the pack-in launch title for the Amiga CD32 game system! The CD32, released in limited numbers in the US even, came with a CD containing a fancier version of Wing Commander for the Amiga.
One more fun Amiga connection: the ships in the original Wing Commander were rendered on an Amiga! An Amiga 3000 running lightwave was used by an external company hired by Warren Spector. The team provided the line art you see in Claw Marks and were given images of the ships at different angles to use in the finished game.
So, obviously, my goal is to play the original version of Wing Commander for the Amiga on the original hardware. Which means... I need an Amiga.
Actually, what I decided it means is that I need ANOTHER Amiga. Because the last time I worked on this project, before all the cataclysms, I had actually bought an Amiga... sort of.
What I had was actually an Amiga CD32 game console with an additional aftermarket module called the "SX-1." The SX-1 is designed to plug into the CD32's expansion port and turn it into a "full" Amiga, roughly equivalent to the Amiga 1200.
The problem is that it's ugly as hell, a little slow and oddly fragile. It makes the console a giant L-shaped monster, with the part that sticks out being not attached very well. And it's not a GENUINE Amiga, it's... something Germans (I assume, because they're good at things) made. Plus, look how cool Karga looks right now. I was high on the idea of plugging in a third computer to the same keyboard and mouse and obsessed with the idea of eventually stacking an Amiga desktop over top of Bertha on that little rolling shelf.
That said, I decided I would find my box of Amiga CD32 equipment before I did anything else. It would have a keyboard and a mouse and the WC diskettes and so on. I had used it ONCE, for about five minutes, when Cpl_Hades came to visit before D*C. We had put everything in a box somewhere before we left and there it sat for the next half a decade.
... but where was it? If I haven't made it clear before, I am as close to being one of those TV hoarding people as you can get without keeping my old dead cats. My house is walls of books and video games and old consoles and computers and so on. But I had a mission, gosh darn it, and I was going to find the box of Amiga stuff.
Saturday I dug into the attic that's just off my bedroom. Surely it was in here - a sea of unlabeled boxes that went for miles and miles. I pulled all the boxes out, looked in them and (to my credit) put them back in in a very organized fashion. But covered with asbestos at the end of the day I was a failure. No CD32. I found my CDX and my SNES, which I pulled out for part four of this series, but saw neither hide nor hair of Amiga.
So I tried my closet. My closet is... a death zone. Boxes and boxes of old video games stacked to the ceiling. I must have boxed the Amiga up and stuck it in the closet, where it was layered with more boxes, right? A good six hours of deconstructing the closet revealed... absolutely nothing.
Is it... under my guest bed? Another death hole, with boxes farther back than I could reach. A few hours of grabbing and organizing revealed that... no.
Did I throw away my CD32 and my SX-1? Am I an idiot? No and yes, respectively. It turns out that the whole treasure box was in the OTHER attic, the one I don't store things in (it has all my brother's Star Trek figures.) In fact, it was sitting in plain sight, apparently the last thing anyone had ever put in that attic ever. In the middle of the room. I brought it out and examined this time capsule from the last time I tried to build the ultimate WC setup:
- Amiga CD32 console. I'll need this... later.
- 33.6 modem? I must have bought this for proto-Karga and then never installed it. Oh well, I have a 56.6 model now (same brand.)
- The SX-1.
- Wing Commander for the Amiga on 3.5" diskettes.
- An external 3.5" disk drive for the SX-1.
- An Amiga mouse and keyboard (actually, the latter seems to be a PC keyboard that the previous owner physically rewired.)
- The weird boomerang controller for the CD32.
So, pretty neat. I was VERY happy to find it, even though I killed an entire weekend doing so. And wasn't going to use it anyway. You can find a picture here (also used in the old thread): https://www.wcnews.com/loaf/photos/karga/karga-oldtoys.JPG
So now I had to decide what kind of Amiga I wanted.
Wing Commander's box helpfully tells me that it can run on the A500, A600, A1200, A2000, A3000 and A4000.
I wanted a desktop unit to intergrate into my stack, so the 'in a keyboard' Amigas were out. That kills the A500, A600 and A1200 regardless of specifications.
The A2000 was the desktop version of the A500 (MORE OR LESS, OKAY AMIGA GUYS) and every review I read said that it just wasn't enough to run Wing Commander. And I want the best possible solution, so that was out.
I thought about going with a 3000, which lacks the AGA chip for the 256-color version (I have a CD32 for this) but connects to a VGA monitor more easily and had the connection of being a machine Wing Commander was built on... but I ultimately went with the 4000.
I just needed to get one. Shockingly, American A4000s proved to be pretty common on eBay. It turns out that's because it's just RIGHT NOW that video production companies are decomissioning them! So there's always two or three American A4000s on eBay. They seemed to go for between $200 and $500... a lot for one Wing Commander game, but I had just gotten my tax refunds and I was willing to wait and shoot for the low end of that spectrum. Or so I thought.
There were a few different options: plain A4000s without a video toaster, which were a minority... A4000s with all kinds of hobbyist upgrades... and A4000s with video toasters. The big problem is apparently that the original battery in the A4000 would leak and destroy the motherboard if not replaced... so the ones belonging to video companies, which were regularly professionally serviced, were the best option. But, of course, when they included the toaster and other goodies they were significantly more expensive.
What I learned next was that a LOT of people want Amigas. Every auction ended with people sniping me at the last minute (despite my attempt to do the same.) A4000 after A4000 went for $500 or more because I wasn't willing to pay that much. I carefully watched one after another and lost them all.
Until last weekend, when a pretty nice A4000 with a toaster from a video production company in Pennsylvania showed up. It came with the monitor and everything, which I think scared some bidders away (no one wants to ship a monitor.) I have a little extra money saved, I said, I'll go up to $450 (actually, $200 of it wasn't 'real' money, it was in my Paypal account for some work I'd done in my spare time and wouldn't really use for anything else.)
And so Sunday afternoon I won my new Amiga! The seller shipped it immediately and it is due to arrive TONIGHT! So, this is the pre-game thread. I hope it's all in working order, the listing sounded great... we'll know soon! If not, it'll be my job to get it working... and then to make it play Wing Commander as well as it can... and then to integrate it with the Bertha/Karga stack! (An Amiga with a toaster has a cool rainbow on the case, it's going to look GREAT.) Along the way we'll learn more about Amiga joysticks (ooooh), other Amiga games and... stuff you can do with an Amiga. And since I have a Video Toaster and all kinds of production software, we can make a new season of seaQuest DSV.
It also needs a name! I asked the seller if it had a name and he never replied, so... it'll probably be up to us! And a gender, I guess (in case it wasn't clear, Karga was male because Kilrathi ship names are masculine, while Bertha was female because duh.) Stay tuned!
Want to learn more about Amiga games? This site is GREAT: http://hol.abime.net/1721 (that's the Wing Commander entry, of course. Includes a good dozen or so scanned articles!)
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