Chevieblazer
Spaceman
whew, took me day to figure out the names that nexus wants for engines and such are surface names, not part names
so now, that's what the WC:T ships look like in the model viewer(and ingame)
the hornet:
the dralti:
and the snakeir:
btw, does anybody know how to create "single point polygons" in lightwave?
it's something to do with the points to polys button, i know, but, do i need to lelect the point i want to convert or deselct them or something?
i really need to know for the turrets!
![Roll Eyes :rolleyes: :rolleyes:](/chatzone/styles/default/xenforo/smilies/rolleyes.png)
so now, that's what the WC:T ships look like in the model viewer(and ingame)
the hornet:
![hornet.jpg](/chatzone/proxy.php?image=http%3A%2F%2Fwww.thegamingunion.co.uk%2Fusers%2Fforumusers%2Fhornet.jpg&hash=cb9e5535783635f9910e91be9651ac48)
the dralti:
![dralti.jpg](/chatzone/proxy.php?image=http%3A%2F%2Fwww.thegamingunion.co.uk%2Fusers%2Fforumusers%2Fdralti.jpg&hash=21da65e3a60eb193f3221d71b1eceeb7)
and the snakeir:
![snakier_side.jpg](/chatzone/proxy.php?image=http%3A%2F%2Fwww.thegamingunion.co.uk%2Fusers%2Fforumusers%2Fsnakier_side.jpg&hash=e665deebd1374632723263dcd284e885)
![snakiertop.jpg](/chatzone/proxy.php?image=http%3A%2F%2Fwww.thegamingunion.co.uk%2Fusers%2Fforumusers%2Fsnakiertop.jpg&hash=0fc39dd21e2bc1e5ba6f70915995c95c)
![snakier_behind.jpg](/chatzone/proxy.php?image=http%3A%2F%2Fwww.thegamingunion.co.uk%2Fusers%2Fforumusers%2Fsnakier_behind.jpg&hash=59f897a789553c3839932b92491da10c)
btw, does anybody know how to create "single point polygons" in lightwave?
it's something to do with the points to polys button, i know, but, do i need to lelect the point i want to convert or deselct them or something?
i really need to know for the turrets!