HotShot187
Spaceman



Salamander is sort of a "sister" series to Konami's other hit shooter series Gradius. Only the first Salamander game came out in North America, but over here it was called "Lifeforce". Strangely enough, in 1987, one year after the original Salamander arcade game came out in Japan, Konami released a japanese only update of the original Salamander called "Lifeforce". It was pretty much the same thing, only the graphics were more organic looking, and the music was different in a couple of stages. It was okay, but it wasn't as good as the regular Salamander game. Plus in Lifeforce, the announcer doesn't shut up! He just keeps running his mouth! Anyway, Salamander is basically the same type of gameplay as Gradius, only more simplistic. The power up system isn't just where you keep collecting spike things until you get to a power up you want and hit the "Power Up" button or whatever. Enemies just drop specific power ups and you collect them. In Lifeforce though, it re-used the power up system from Gradius. Also, the "Even Number" levels in Lifeforce are vertically scrolling, while the "Odd Number" stages are horizontal scrolling. And this game has a two player mode, but it's a co-op mode, so you can play together instead of just taking turns.

Q:Oooooh! This sounds awesome! I wanna play!
A:You're in luck! A few months ago, Konami released "Salamander Portable" for the PSP. It's a japanese only release, but don't worry, because there's no region protection or territory lockout on the PSP, so you can play it no problem.
