<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>#1: The SCACS said "Maybe four or five carrier groups."<HR></BLOCKQUOTE>
The word Group indicates more than one ship. There were probably four of five Fralthi's but don't forget all the support ships (corvettes, transports etc.).
And even if the Shipkiller couldn't completely destroy a Kilrathi dreadnought, I'd bet good money it would leave a great big hole in the middle, totally taking it out of the fight.
Another thing, don't forget that older ships (WCI, II & III) probably couldn't stand up to newer WCIV & WCP/SO Ships. Plus the Vesuvius seen in WCSO seems to only be armed with Lasers, which are not a lot of use against Cap Ships with modern shielding systems.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>I'd refit the Midway with tachion and chain ion turrets<HR></BLOCKQUOTE>
If I remember correctly, turreted weapons usually only have about double the range of normal fighter weapons. While the Turreted Tachyon does have a good range, a Turreted Chain Ion would probably only have a range of 6000k. Not a lot of use against bombers launching their payloads from 15,000 - 20,000k's away!!
I'd give the Midway a couple of those Tri-Barreled Heavy Plasma Cannons off the Plunkett, or maybe the one of the Cerberus; two on each hull would really ruin a Bomber Pilots day!!!
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