FredDude32
Rear Admiral
A long time ago I read somewhere, (probably on this site), a comment about the first Wing Commander game. I dont remember the exact quote but it went something like this with regards to the lack of Multiplayer in WC: "How long would the Kilrathi Empire last if all the WC-players united against it"
Ever since I first read it I've find this quote highly stimulating in terms of possibilities for the first Wing Commander game-engine! Just imagine a Enyo-system combat patrol with a full squadron compliment of about 12 Hornets piloted by WC-veterans such as ourselves!
So my question boils down to: Is it possible today to create a multiplayer Wing Commander using the original engine, or is it more practical to look to modern (Freespace 2-based) WC-modifications?
Ever since I first read it I've find this quote highly stimulating in terms of possibilities for the first Wing Commander game-engine! Just imagine a Enyo-system combat patrol with a full squadron compliment of about 12 Hornets piloted by WC-veterans such as ourselves!
So my question boils down to: Is it possible today to create a multiplayer Wing Commander using the original engine, or is it more practical to look to modern (Freespace 2-based) WC-modifications?