Major Payne has unveiled Wing Commander Invasion's first Nephilim ship in the Empire at War game engine. The shot below shows a Tiamat firing its main plasma weapon. Right now he is testing a ten second refire delay. Each long range shot disables a hardpoint on a capship or structure, but the large Dreadnought has a weakness for coordinated fighter and bomber attacks. Here's some more information on the Nephilim faction being built into the game. -- Original update published on March 18, 2010