So general discussion topic. Let's say that they were to make a new Wing Commander Game, what would you want from it? Continue where Secret Ops left off? Jump ahead to a different era? Prior Era? Perhaps have it set during the Kilrathi War from a different perspective, like a different ship? Would you want it to be be a pure flight sim or would you like it to incorporate different elements like character development from RPG systems, or command interface like in Strategy games?