FreeLancer 2 to Feature No Controls Whatsoever (April 1, 2004)

Discussion in 'News Discussion' started by Bandit LOAF, Mar 31, 2004.

  1. Bandit LOAF Long Live the Confederation!

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    In a surprise move last night, Microsoft issued the following statement: "We want to let the gaming public know that we have heard their pleas. Response to the original FreeLancer was overwhelming - and as we gauged fan reaction, we found that the single underlying issue was with the mouse based interface. Therefore, we are pleased to announce that FreeLancer 2 will feature absolutely no control mechanism of any kind."

    The original FreeLancer was developed without any provision for a flight stick mode, in the hopes of appealing to a gaming public that by and large regards such hardware as the domain of only 'hard core' flight sim players. FreeLancer 2's take is even more daring - but if succesful, it could cater to the huge percent of the buying public which no longer has a joystick, mouse or keyboard.

    Pictured below is an artists rendering of what a computer optimized for the new FreeLancer title will look like:

    [IMG]

    Industry watchdog groups agree that an entirely non-interactive game is a unusual risk - but, as one insider pointed out, it can't suck any harder than those Freespace games.


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    Original update published on April 1, 2004
  2. Darksyth Cadet

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    muahahaha and a blue fairy has been instaled in my hard drive for calculating purposes LOLfreelancer to me is the next level up from wing commander. playing wing commander certainly was a lesson in flight controls indeed. :p :p :p :p

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