Question, why are you guys trying to meld all the different timelines, maps from all the different series into one amorphous whole that is contradicting and sometimes a lil confusing....
Why not keep them seperate, for example, the Gundam series, they all have the same title, similar characters, mechs, timelines, etc etc, but the keep them seperate, like Gundam Wing is an alternate reality, Gundam Sentinel is a side story of Z Gundam etc etc etc, it would be better to keep the story/timeline's seperate, instead of trying to incorporate WC Movie events into WC Game/Novel events just spoils it IMHO.
Why not keep them seperate, for example, the Gundam series, they all have the same title, similar characters, mechs, timelines, etc etc, but the keep them seperate, like Gundam Wing is an alternate reality, Gundam Sentinel is a side story of Z Gundam etc etc etc, it would be better to keep the story/timeline's seperate, instead of trying to incorporate WC Movie events into WC Game/Novel events just spoils it IMHO.

Many long time fans bitched about WC3 for the exact same reason - it completely disregarded the previous games for the sake of appealing to a larger audience. The series suddenly became 'dark' and the story suddenly revolved soley around this 'Blair' character. Instead of influencing individual campaigns, suddenly you're Luke Skywalker (in more ways than one...). The game became less and less dynamic, and the dialogue became 'movie talk' (I think/I feel/I etc.) instead of the 'in universe' dialogue of the earlier games ('Cat carrier hit us at Vega VII again yesterday'). You didn't get medals! They didn't/couldn't say your killscore after each mission! Winning and losing became less and less dynamic! Etc. Wing Commander III was a completely different vision for the makeup of the Wing Commander 'universe'.