Originally posted by Wildshot
I've noticed this more in the X-Wing series than in the Wing Commander series, but it seems when capships want to maneuver and turn in a different direction, they always do it suddently and sharply. Never the way you would think such a larg ship would be able to move. Weird.
I would assume that has something to do with the limitations of the physics engines at the time. I don't think the more recent games (WCP, X-WA, FS, etc...) have that problem.
Of course, the problem in the first two WC games was probably also tied to the use of bitmaps instead of polygons.