Well, see, that's the interesting thing - you like the Scimitar, while many others thought it was absolutely useless. Similarly, there's people who like the Hellcat, while others (like us

) think it was absolutely useless. It may be that there are less Hellcat admirers (
may be) than Scimitar admirers, but this is mainly the game's fault - being able to choose any ship you wanted and any missiles you wanted meant that nobody ever had any reason to warm up to the Hellcat. If you didn't like it during the first mission, you simply never flew it again - and naturally, you then complain about how useless it was

.
For the record, though I ignored the Hellcat all the way to the end of the game, I disagree that it was useless in every way. Its *default* missile loadout was far superior to the Arrow's. Sure, the Arrow had more missiles... but half of them were weakling FFs, and the other half were DFs, useful mainly against corvettes and heavies. But see, that's the tragedy of WC3 - I never had any reason to complain about the Arrow's default loadout, because I always changed it to what the Hellcat had (all IRs).
But anyway, that's besides the point. Now, yes, you're right - every fighter needs some redeeming quality, but you need to bear in mind two things. Firstly, not everyone will see that redeeming quality. I love the Scimitar (mainly for its cockpit), but most people hate it because really, it's not much of a fighter, and watching Bhurak get away is just so frustrating. You hate the Hellcat, but again - some people will tell you it's got all sorts of good qualities. That's good game design - any time you've got a ship that half the people will hate while the other half will love, you're doing your job right. The second thing you need to bear in mind, is that the redeeming quality does not need to be in the ship itself. It can be in the context. Imagine, if you had a Kilrathi fighter mission in WC2 - using a Sartha or Drakhri. Well, the Dralthi in WC1 at least was a good ship in some ways, but those two are useless, they're inferior to just about everything Confed has. But the excitement of an infiltration mission would make you appreciate them - you wouldn't like flying them, but you'd love the fact that there is a mission where you fly them.