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    CSiS public Deathmatch Playtest 0.30

    Combat Simulation System (CSiS) The CSiS development team is proud to officially announce the immediate availability of the CSiS Public Deathmatch Playtest. Youtube: CSiS is a real time 3d action space game that combines nice 3d graphics, innovative game modes and fast-paced spaceship...
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    my personal database

    Wow, i didn't even know there was a file archive which contains the original privateer models. Guess i was living under a stone when this package was uploaded. Think of what you can do with all this neat stuff...retopologize a model, threw it into xNormal, bake normalmaps, colormaps, etc. from...
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    "Havoc's Unnamed Space Sim" = CSiS | Website Online

    Hi again, quite a while since the last update, so here goes: - Our website is finally live, you can reach it at http://www.csis-game.net for more info on the game and some screenshots. - as you might have already guessed by yet, the game's name is now CSiS as in Combat Simulation System. So...
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    New Space Sim in the works

    Germanunkol and myself just had a little match...man did he kick my *ss! Those new wingmen and swarm missiles sure are deadly. Apart from that i really enjoyed firing away a whole load of missiles at him (i think one time there were 12 of them, forming a deadly cloud :D). I didn't hit him too...
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    New Space Sim in the works

    You bet i want one. A real 3D cockpit with nifty HUDs and refraction on the windshield n'stuff :D If i ever find the time, i will definately create one, but there is too much other stuff that's needed to be done first. So yeah, if i can convince Germanunkol and broozar, there will be a cockpit...
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    New Space Sim in the works

    I sat down with Germanunkol this weekend and we implemented most of the shaders in the actual game. (shader driven explosions and shadows are still missing). He also threw in some nice engine trails and an overbright effect when looking into the sun. After all the coding and testing we had a...
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    New Space Sim in the works

    A little update: Implemented a first version of shader driven explosions Of course Depth of Field is an effect created by the fact that we see in 3D. If we only had one eye there won't be any DoF. But i think i red somewhere that you also need some kind of atmosphere (i.e. air) to...
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    New Space Sim in the works

    There is an outdated internal video, showcasing PvP. I will post a video with the new graphics as soon as possible :) The engine we are using is built on DirectX. I can't give too much detail on hardware, but it will be playable on basically every PC which can run windows xp and directx 9...
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    New Space Sim in the works

    Hmm, guess it's not that bad then. Thanks :) Thanks :) There is no official site yet (just a dev-forum). I will create some kind of press kit when i have the time and will post it here and on your site Keep the feedback coming guys, we really need it :)
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    New Space Sim in the works

    Well, this isn't exactly Wing Commander related, but here goes: We are currently working on a new space sim which will be multiplayer only (for now). It will most likely be free to play and we are currently thinking about storing all game relevant data (levels, equipment, playerspeed, etc) in...
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    Das Erwachen - Stille is done...

    weeeeeee~ :D *runs around in circles* So all i have to do now is wait for the mail with the payment info. cheers :)
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    Das Erwachen - Stille is done...

    "Who was that guy...why did he laugh at Deacan so bad...and what's with that red nose? - to be continued" "Finally it was Deacan's turn. While introducing the jump sequence one last thought came to his mind: Is the cake really a lie? - to be continued " I bet Chyna is the reincarnation of...
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    Das Erwachen - Stille is done...

    Great news! Can't wait to hold the novel in my hands :) I'm really curious if Chyna and Drake will meet again... maybe Chyna tries to kill Drake because she's jealous :D Keep it up! :) [edit] d'oh! Didn't realize this thread is from January 2007 and not 2008 ... Note to self: It's 2008 now ^^
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    Privateer 2 crash

    I had the exact same problem, i searched the forums, but nothing mentioned there worked. I tried a lot of things to fix this and finally got it working by reinstalling the game and NOT using midi as sound output. When using plain old Soundblaster Pro/16 for sounds and Music it worked. Try it...
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    X-Wing Scale model to be launched on 06/10/07

    well...it didn't fly that well, sadly. See for yourself: http://gizmodo.com/gadgets/boom/xwing-rocket-launches-disintegrates-midair-307945.php ah well, guess the empire has won this time...
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    X-Wing Scale model to be launched on 06/10/07

    X-Wing Scale model to be launched on 10-06-07 I don't know if this has already been posted, but there's a couple of guys (and one gal if i remember correctly ^^) who will be launching a selfmade x-wing scale model on the 6 October 2007. They already successfully built and launched a Soviet N1...
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    Upcoming Sim: Black Prophecy

    As far as i know they are using the newest version of the gamebryo engine (the one used by oblivion and the new fallout). As for the devs: They did Neocron, a sci-fi mmorpg. The game was kinda cool, in fact it was addicting. But it was patched to death and there are not much players on the...
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    New starfields!

    wow, i have to admit these sky/starcubes look impressive! Quite AAA quality in my eyes. I know for myself that it's a pain in the you know what to ceate stunning starcubes. You guys did a great job here! :) Oh and i also like the brighter ones better, but you may be right about the...
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    Thoughts on Privateer 2

    eeek did i say ceres lab, i mean kappa labs. ^^
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    Thoughts on Privateer 2

    I had the exact same problem, even when playing in dosbox. To fix this, you have to set the midi driver to soundblaster pro/16. No mpu401(or what it's called)/Gravis Ultrasound or other stuff. Just use the good old Soundblaster and you should be set. I have the DOS version and applied the win95...
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