Conrad, I think that was true for a lot of people, not just you. The issue I'm getting at is why it was lacking and how other games can avoid that in...
(Aside: ...not that strategy games aren't also insanely popular.) OK, I guess games like Doom and Quake show that people will buy an action...
Yeah I'm sure that why games like DOOM3 only sell about a billion copies.
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Definitely not. I used to work for Interplay's OEM division, and our sales were completely separate from anything else. I left before Freespace...
As a rule of thumb, most people double the NPD numbers to estimate world-wide sales. In the case of the X series, you would also need to account...
No, they are from an old Usenet post by Desslock in c.s.i.p.g.ss....
The numbers are from a game reviewer with access to NPD. Everyone knows that NPD data is somewhat flawed as they only sample a subset of major...
North American Sales space sims: 1997: X-Wing vs. Tie Fighter (Balance of Power) 333,608 units ($15,333,000) Wing Commander Prophecy (and...
Look on the bright side: at least you didn't start developing a new space sim in 1997.
The data on Freespace sales is inaccurate, to the best of my knowledge. FS2 sold around 85,000 copies, about half of the original Freespace, and...
Quarto - Thanks for the information. At one point I was hoping to include an in-engine cutscene system for news stories and intel briefings and...
Were you looking for any particular scripting functions? Starshatter mission events allow you to: * Cause ships to jump into or out of a sector...
A new WC mod for Starshatter has just launched their official web site. Looks like they're off to a good start, especially since the lead developer...
Could you elaborate on "nothing worked properly"? Was the game crashing on you or you just didn't like the gameplay or what? Always on the...
Just curious, but which of the three flight models were you using? Standard, relaxed, or arcade? I have a half-built WC4 Dragon model laying...
No problem, I totally understand that sentiment. All I'm saying is that it is unfair to rate every game in the genre based on how closely it...
Well, I can get it to run (err... obviously). If you still have the game sitting on your hard drive, I'd certainly appreciate it if you could...
It's not odd, it's just economics. Space simulations don't sell well enough for big studios to pursue them. As far as "measuring up to the...
I don't have anything reliable for you there. Just this, from Brian Gladman at DreamCatcher, posted Quarter to Three (6/22/3): MS Freelancer...
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