Yup. I saw it the first time playing through the prologue campaign as normal, then tried the mission again out of curiosity via the tech...
Minor bug report: In prologue mission 4, the first autopilot sequence shows your fighter flying through the carrier flight deck, as if the flight...
The gamershell mirror can be downloaded as a torrent.
This was great. Really nice to see some extended gameplay.
A couple ideas that popped into my head: 1. Blue/gray and/or desert splinter camo with Landreich markings, based on this:...
These are awesome. If you want to do another WW2 scheme, I suggest something based on Bill Dunham's late-war planes from from the 348th FG (V AF),...
Guess you'll just have to create a Landreich carrier then, eh? ;) Seriously though, I think there's a lot of potential for a later...
I saw the then-untextured WIP of that over at Scifi-Meshes. Looks great Howard. PS: Options eh? How about Wildcat carrier ops some time down the...
As a programmer myself, I would be quite content with textual updates. Thanks for this one.
Indeed. If it was 360 only, that probably would push me over the edge to the point where I would buy a 360, WC, and AC6 along with it. That...
If you need image reference of the cockpit areas of the Rapier or Broadsword, search for the English Electric Lightning fighter or Canberra bomber,...
That is great news. Thanks for the update Joel.
How does free sound? Take a look at Blender: http://www.blender.org/features-gallery/features/
I had a similar question on my mind, which is why I asked about it at SFM. I'm not really worried after Howard's reply though. This other thing...
I hope Howard doesn't mind me posting this (no reason he would), but I asked a similar question over in a thread on Scifi-Meshes. Here's what he had...
Interesting. Looks like it's a modified Saitek x45. Quite a markup though, considering that the x52 (the x45's replacement) for PC can be had for...
Don't forget the WC1 blueprints. They clearly show external hardpoints.
That's how it is in the books to make dramatic points, but as far as I remember all of the in-game cutscenes showed the whole fleet jumping at the...
I take it that we've already seen previews of those in Klavs' earlier renders. Good stuff, for sure.
The AI in Il-2 does have some odd characteristics about maximizing the performance of their planes and spotting you, but you can get around it,...
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