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  1. C

    Alpha Test Game 5

    Rather. *shame*
  2. C

    Alpha Test Game 5

    Well flown, Will Bane...
  3. C

    Player's turret autofire

    I think they do already, just slowly and deliberately like the AI ships instead of the flurry produced when you're manning the turret yourself. They do have limited range, being neutron guns, which might be a factor if them not shooting? If memory serves, they're also significantly more...
  4. C

    Alpha Test Game 5

    Well, guess that's what I get for hiring pirates with no combat experience...
  5. C

    Alpha Test Game 5

    ...wow, that's so far out that I missed it when I went to look for it. Misread the ranges on it, thought it had glitched out. Goodbye, traitor missile. Hopefully your brethren will be more loyal. :(
  6. C

    Alpha Test Game 5

    "Odin fires a friend-or-foe missile." aaand... nothing? The missile was occupying the same hex as the launching Grikath when turn 4 EP started, but has since disappeared from the board with no messages. Bug, or am I missing something?
  7. C

    Browser Interface Development

    Sorry, Firefox 7.0.1
  8. C

    Browser Interface Development

    Unsure what/if you changed between the first set of Game 5 Turn 2 orders I issued this morning and now, but the interface no longer jumps back to the left hand side when entering the order interface. Still jumps when entering a barrel roll order.
  9. C

    Alpha Test Game 5

    It fixes itself fine on a reload, I just thought it was funny.
  10. C

    Alpha Test Game 5

    Who fielded a Sivar? :(
  11. C

    Alpha Test Game 5

    Firefox 7.0.1, minimap working well.
  12. C

    Alpha Test Game 5

    IFF code will be getting a workout...
  13. C

    Alpha Test Game 5

    Hm. Logged in to process through the CP (no shots yet) and noticed that all my units were already done. Does the game automatically check to see if your units have any valid shots and skip them if not?
  14. C

    Alpha Test Game 5

    Not enough cats to kill nearby. Pity. These crates still smell like litterboxes, and fly like them too... Vandek'la! You have been challenged by Odin! For glory and Valhalla!
  15. C

    Alpha Game 5 Pre-Start Announcement

    Ack, thank you. Sabre -> Epee, if you please (or just flag me as "pirate" and make me a whipping boy). /should have caught that //the shields on the Sabre definitely say "medium" to me. :confused:
  16. C

    Alpha Game 5 Pre-Start Announcement

    Sabre (Loki) piloted by Olaf Magnusson Jalkehi (Thor) piloted by Bjorn Magnusson Grikath (Odin) piloted by Magnus Valgardson
  17. C

    Alpha Game 5 Pre-Start Announcement

    I'm interested, if you're still accepting players. Would like to take a Sabre (Loki), a Crossbow (Meatshield) and if you have them in a [Mace-less?] Morningstar (Thor). If no Morningstar is available, a Jalkehi (Errant).
  18. C

    Ramscoops and Tankers

    Ah. I was thinking more of large tankers like the Drayman (that fly to the carrier, not from the carrier) and I interpreted that as the capships may have changed up to a more fuel-efficient system or something. Thanks for the clarification.
  19. C

    Ramscoops and Tankers

    Wing Commander 2 was the last (?) game where tankers are evident. They are also the last game without evident ramscoops on the majority of the ships (the Gilgamesh has some over-wing ports with red dots that seem similar). I know from fiction (End Run, Fleet Action) that ramscoops were common...
  20. C

    Vesuvius hangar layout

    According to WCPedia, the Vesuvii had multiple redundant hangar decks. Does anyone have an idea how these were laid out? There is the obvious large passthrough deck that looks like it's large enough to land a destroyer in... were there also separate launch facilities like you see on the Bengal...
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