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    Origin is officially dead...

    Yes it's not easy, this could be done including wcppas builder iff engine into the game, so you could select those objects on a room file and combine them and next compile the ship.
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    Perry Naval Base

    Somebody have a Perry Naval Base model to do a SO mission?
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    WC Projects Missions

    What class help you need? Are you programmer?, maybe I could help you.
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    Origin is officially dead...

    Well, here you have a Privateer heavy fan, when I'll finish standoff missions programming I think dedicate time to improve the game by mean of external dll's, this allways will depend of HCL can give me all information that only he know. :) Also I have in folder other SO game, but now I'm busy...
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    Standoff is officialy Alive

    Thanks!, we are working really heavy. :)
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    Alternate Weapons Loadouts

    I said you Quarto... we need a complete, structured and strongest site for help to programmers, you only can write your knowleges and I'll help you with site structure contributing me too. I know, I know, you say "only 2 interest for year"... but, maybe we can to do the "site of the year" to...
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    Voiceover role listing

    Eder, how many voice womens we have?
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    Cockpits and Mats questions

    Thanks Eder, That's I was testing, but you now if I can not solve the single question, I couldn't test it! :) Somebody have any idea on why the only copy of a file cockpit in \cockpit folder don't work? Thanks
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    Cockpits and Mats questions

    Hi, I have learned all the references to cockpits implementations from the tutorial. I have some questions about that... A single: I take the cockpit definition of the desvastator (this is a example), I do changes on it, singles changes how radar position in RADA chunk but the game don't is...
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    Missions Questions

    All right, I could do it. Thanks!
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    Missions Questions

    Well now I have bsp.dll and I added it to modelc path. I try generate the TREE from Make Tree Button, First Rip a simple mesh, I found a simple rectangle MESH. Now press make tree, select the IFF mesh and the process end ok but ... :( I get the same result... the Form TREE is empty: I'm...
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    Missions Questions

    All right Quarto, I posted a few questions and notes into the private group, you prefer that I send you privates messages from here? Members have MSN contact? Thanks! Ah!, Eder Thanks by the bsp.dll, now I'll test the collision tree!!!
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    Missions Questions

    yes, I have modelc I'll wait the send... Thanks!
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    Missions Questions

    Can you send me the DLL to construct collision tree?, I can not foun it in HCL page... Thanks!
  15. T

    Missions Questions

    Now about MESHES... :) Now I take knowlodge about of Hardpoints, and I'm looking mesh structures. I know the basic, points, faces, normals, etc; now in my advanced learnish I found collisions. If somebody can help on this of course... Begining from basic, COLL form determine the collision...
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    No News is not good news

    Eder, can you send me something?, thus I could save time if can read on storyboard or some...
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    Missions Questions

    Thanks Quarto, yes, I tested the collsphr on many meshes and is true, sometimes work and sometimes not..., I can not know why while we have not a IFF "mesh" full decoder to view it inside, when the mesh is half/big size the wcpascal crash, or there are one and I don't know? Have we an IFF mesh...
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    Capship Designer

    Is you a programmer? Can you do something?
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    Missions Questions

    Well, I will try with many meshes if I get errors with all meshes then I must download the editor again. This have many versions published or only one? Thanks!
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    Capship Designer

    Yes, this should be good, now this is not easy, Thomas have developed many tools editors but the tools to do capships are not much and are complex. Now he is near, the mesh viewer developed is good, we need add edition capabilities refers to capships begining from the source code that but it's...
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