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  1. Farbourne

    Phase shielding, what now?

    I think the "official" explanation is that technology keeps evolving... in pre-Action Stations, they have phase shields, in AS they figure out how to make torpedoes penetrate through PS, they extend that technology to guns and fighter missiles in WC1, then in WC2 there's an advance in PS that...
  2. Farbourne

    Kilrathi HUD concepts

    There's a great quote in a C.S. Lewis novel about an explorer who visits and alien world, and is lost in how different everything is. Then he is reassured when encountering a boat, because the boat is shaped much like a terrestrial one. Then he realizes "what else COULD a boat be shaped like"...
  3. Farbourne

    Hellcat-V Designation?

    I think it's in the WC4 game guide. But just try it. I fiddled with it a little. Slide in WC4 seems to work a little differently from WC3, where CAPS toggled slide on and off...in WC4 pressing and holding CAPS puts you in slide, and releasing CAPS turns off the slide. I'm 95% certain that...
  4. Farbourne

    Hellcat-V Designation?

    Perhaps there's engineering reasons why the Hellcat (or the Thunderbolt, or any other fighter prior to WC3) can't slide. We don't know how autoslide works...it may well have something to do with suppressing acceleration absorption or something that would place enormous stresses on the fighter's...
  5. Farbourne

    Anyone know how to get in touch with Chris Roberts?

    Although I would imagine EA (or any IP holder, for that matter) would go after/shut down a fan project that they viewed as somehow damaging the quality or reputation of their product. An extreme example might be if someone was making a Wing Commander fan project that involved Grand Theft...
  6. Farbourne

    Anyone know how to get in touch with Chris Roberts?

    Which is really awesome of them. Not all companies do that. Whenever anyone gripes about the big, bad, corporate EA, they should remember this.
  7. Farbourne

    WC3 replayed

    On the Hellcat in WC3: It *was* a little underpowered compared to the other fighters you could access (the Arrow and the 'Thud). However, there are a few points in the 'Cat's favor: * Vaktoths - The 'Cat was the best option (pre-Excalibur) for tangling with them. The Arrow's guns were too...
  8. Farbourne

    Save the Behemoth.

    Yeah but "it's a war. People die all the time".
  9. Farbourne

    Save the Behemoth.

    Almost, but not quite. Off the top of my head: * Shadow's death in WC2 is scripted. * Jazz's rescue in SO 2 (or was it 1?) was scripted. * The loss of the transport/communications ship in WC2 (where you're flying a broadsword and have to jump out to meet it) is scripted. And even if you...
  10. Farbourne

    Standoff Ep 3 mission path question

    Kind of. The one time I won this mission, I had used my two torpedoes on the Snakeir's bridge and one engine, and was babysitting my wingman so he could get the other. My wingman launches his last torpedo and then eats a dumbfire and dies. Stingray calls FUBAR while the torpedo is still in...
  11. Farbourne

    Full Standoff Mission Tree

    You don't even want to know the hours I spent trying to get to that mythical mission to verify the criteria for getting it. The mission before it, with the two Kamekhs, is simply IMPOSSIBLE to lose (and not die). Seriously, I challenge anyone who thinks they're good at Standoff to try to lose...
  12. Farbourne

    Full Standoff Mission Tree

    I don't know where they're linked off the main site, but I can still find the finished versions by searching the old news archives. But here are the direct links of the hi res versions that CIC hosts: PDF of the high res flowchart...
  13. Farbourne

    Just the Stats, Ma'am (April 3, 2012)

    Ummm... where's the file? I'm told that I'm talking about a page that never existed... If there is every any hope of a WCIV ship comparerer like I made for WC1 and WC3, I need that file...
  14. Farbourne

    (April 1, 2012)

    Heh. I made this same mistake once. Durandal would actually be a pretty neat handle, too (Durandal was some kind of famous mythological sword, if I recall correctly...)
  15. Farbourne

    Small gameplay things...

    Haven't played Saga yet (I'm on travel for a bit, and can't try it out till I get home and get some free time from the baby), but I wanted to comment on some of Quarto's points. First off, it's somewhat ironic to hear him (as someone who was involved in Stanoff's development) complain about...
  16. Farbourne

    New Poll Examines Extremely Versatile Warship (March 25, 2012)

    True, but she's not afloat anymore (in drydock, I think?). The U.S.S. Constitution is the oldest comissioned warship still afloat. My mistake...I had gotten confused and thought the movie Concordia was a "Gettysburg class Supercruiser". So where did the "Gettysburg class cruiser" come from...
  17. Farbourne

    New Poll Examines Extremely Versatile Warship (March 25, 2012)

    Incidentally, I'm very amused by the tangle of class designations and ship names that have arisen in the WC universe. The Concordia we see in the games was not a Concordia-class ship, but the movie Concordia WAS...but neither was a Concordia class carrier. However, the Lexington was a...
  18. Farbourne

    New Poll Examines Extremely Versatile Warship (March 25, 2012)

    The Plunkett looks too much like an Earth Alliance Destroyer from Babylon 5 for my taste. The Waterloo will always have my vote. A substantial fighter capability (including the capacity to carry advanced light bombers like the Crossbow), powerful AMG's that let it go toe to toe with it's...
  19. Farbourne

    Kill Count Challenge?

    What do you do about the missions (I know for a fact that there are such ones in both WC3 and in Prophecy) where there are infinite enemies? I.e. they keep respawning until the mission ends? (E.g. the Behemoth down mission, or the battle at the Wormhole Gate)? And what about missions where...
  20. Farbourne

    WC4 on GOG.com?

    It presumably would be the DOS version of WC4, so it could be run via DOSBOX. I imagine the Windows version *would* be quite a bit harder to get to run on modern systems. A lot of those early Win95 games are devilishly hard to get to run on a modern 64-bit Windows 7 system. Specifically, I...
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