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  1. Winnyfred

    Mission issues

    Game is still crashing to desktop after take off :mad:
  2. Winnyfred

    Mission issues

    Hey can anyone tell me how to fix this problem I'm having? It's a script that is supposed to kill a pilot 10 sec into the nav, but in the mission it failed to initialize. When I took out the enemy ships at the nav, after I take off, the game crashes to desktop. Anyone tell me what is wrong...
  3. Winnyfred

    Room Making

    I didn't mean you get it :). I was just wondering if it was possible, my bad.
  4. Winnyfred

    Room Making

    Can you get a Prophecy Rec Room screenshot? That would be nice, fill the rec room one mission empty it the next.
  5. Winnyfred

    Room Making

    Where could I get an image of a rec room filled with people?
  6. Winnyfred

    Room Making

    I read your ever so detailed editing section about "Gameflow editing". I saw two things that interested me: 1.) Ability to make rooms 2.) Ability to play movies in the room Question 1, is it possible to make a room (such as the rec room) go from a quiet place, to a filled room with people...
  7. Winnyfred

    2 Capships...

    It is possible to put capships together, for instance, I put a pelican next to a confed outpost, and I got it in such a way that it looks like the pelican is docked and unloading supplies.
  8. Winnyfred

    FC 1.5 Status

    What I meant by this was the enemies are in the navpoint, but like in Prophecy, you arrived and you would stay at that nav for a second and then the red ships would disappear. I have one more suggestion, I have noticed that when you tell a ship to autopilot in the briefing, it goes from start to...
  9. Winnyfred

    FC 1.5 Status

    O.o I have an idea for you eddie. I have seen the mission briefings on all of the missions you started with and some of my own, but what if you made it so you go to a nav point, and you got there, you could just make the enemies... disappear in the briefing? Then at the end it says "Briefing...
  10. Winnyfred

    WC1 Remake is not dead... Just a few scripting problems

    If you don't mind me saying, I played the remake, and when ever I ejected (yes I do admit to ejecting once or twice,) that I am always picked up by the bad guys, or did you fix that in the remake?
  11. Winnyfred

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Do you plan on making the ships, and aircraft just a slight bit faster? I was playing the mod and realized my carrier moved some what slowly, any plans on upping the speed? It's just some friendly criticism (or you would know other wise, because the list would go on and on.) The pictures look...
  12. Winnyfred

    My first 3D model

    I'd love to help you, but I can't do 3D modules unless I have a step by step instruction showing me like lego's then I can put just about anything together.
  13. Winnyfred

    My first 3D model

    When I look at that I think, "better than I ever could do." Because it's true, I can barely draw a good stick person. It's a great start, I can see that you put time and effort in on it. I hope to see fighters, carriers, and such soon :p.
  14. Winnyfred

    Any Chance that we'll be able to fly the sabre more in EP.4.?

    Heh, I do assume though in Sol sector that they will be working to keep experienced pilots on the killboard as Active :p. Anyway can't wait for episode 4 to come running at me, the intense dogfights, always checking your back, and (for me) keeping my fingers on CTRL+E when my afterburners are...
  15. Winnyfred

    Any Chance that we'll be able to fly the sabre more in EP.4.?

    I was playing Standoff not so long ago, and I realized that the prologue (episode 1) allowed you to only eject on one mission. With the limited armor and shields, well, for me it was a miracle I only ejected once. I would kind of enjoy that a few more missions were ejectable (as long as it...
  16. Winnyfred

    Something to think about

    Well, true, but I'd like the freedom of movement don't you :). My dad and I thought of something neat, such as every time you log on, you have a mission (just one) that you can do, it would list the total nav points, wingman, and hostile activity from a scale 1 to 10. First timers get assigned...
  17. Winnyfred

    Something to think about

    This could be award winning. Something else I'd like to add, in all the Wing Commander games when you went anywhere you were restricted from moving around a room. In this game (if it is ever made,) you could explore your carrier, go to the briefing room, flight deck, quarters, "pilot country"...
  18. Winnyfred

    Something to think about

    Huh, it doesn't look to bad of a game, and best of all, source code was released. I'm sure an experinced modder in the Wing Commander Universe could modify it to fit the fighters, carriers, bases, destoryers, and many others to fit this game, rename the game, like "Wing Commander: 7" or...
  19. Winnyfred

    Something to think about

    We all know WC has been a SP (Singleplayer) game every since the day it was released-excluding armada- and we have all enjoyed it. What would happen if we put us WC pilots, and Admirals (for those who dominated armada) put them together in a WC Multiplayer game? The admirals plan missions and us...
  20. Winnyfred

    Any Chance that we'll be able to fly the sabre more in EP.4.?

    Compliments More cap-ship missions? I can barely take out those kat destroyers, let alone a carrier. I read the missions though, and it seems really well balanced; although the losing campaign sounds a bit better than winning, with all those Rapier missions :p. Anyway, it's great Standoff is...
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