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  1. Shere Khan

    Medium Civilian Station WIP

    I'm in awe :) in two weeks you've single-handedly accomplished what would've taken one pro modeller and one pro texture artist a month or more to do. in your spare time! impossible. hip-hip-hooray, you're a hero :) as for the quality of the job, well, so far you've managed to make no artistic...
  2. Shere Khan

    Medium Civilian Station WIP

    I vouch for the variant with the shorter prongs (or something evolved from it). the longer prongs are big enough to be noticed from a distance (as opposed to most of other minor detail), but not as solid as the rest of the silhouette. hence, they disrupt the feel of the station's scale...
  3. Shere Khan

    Features?

    Joel: thanks for the swift answer :) of course I'll volunteer to test if I'm alive at the moment. but there's an even better option: stereo guys tend to get together (probably to cultivate the illusion that we are many :) and are enthusiastic - so a short trip to any forum will provide enough...
  4. Shere Khan

    Features?

    I believe this is the right thread for the question (albeit gone somewhat off-center :) so, here goes. Howard, please tell me: will Pioneer support NVidia 3D stereo? that's shutterglasses, anaglyph, 3D displays and the like. in theory, any straight Direct3D application should work in stereo...
  5. Shere Khan

    Progress Update

    please tell me, Howard, will the tech demo be silent, or do you have some sounds implemented? :) oh, and about the "when"... forgive me guys if I presume too much on behalf of the whole crowd, but I suppose the majority of the community knows how to wait for "when it's done". we've been loyal...
  6. Shere Khan

    Website Facelift for Priv GG

    overall, looks nice and brings back sweet memories. but don't you think it'd look better centered? on a 1280x1024 screen it sticks to the left too much. and the cockpit is visibly resized and interpolated. is there no crisp hi-rez image available? maybe the Pioneer team could help? they've...
  7. Shere Khan

    Phalanx Cockpit WIP

    my point exactly. not only there's no need to name ships exclusively after swords, but even if someone decides to do so, there's plenty "normal sounding" and hitherto unused english (or well-known foreign) names for blades and melee weapons. why fasganon? :)
  8. Shere Khan

    Phalanx Cockpit WIP

    hey, there's a lot of unused canon-ish names, no shortage at all! blades? oriental: katana, wakizashi, tanto, daito, naginata, yari... shuriken for pete's sake. a training ship named boken or shinai? :) exotic: khukuri (kukhri, kukri), kris (sundang), I suppose you can get a couple more if you...
  9. Shere Khan

    Phalanx Cockpit WIP

    Howard, I love the final version. thanks for the updated seats and fonts. now it seems perfect.
  10. Shere Khan

    Phalanx Cockpit WIP

    looking good! and it's NOT too dark, of course. after all, we'll have to fix our attention on the surroundings and indicator lights, not on the inner surface of the cockpit.. a colder tint turns out to be OK, too. the only grudges I have left are the font on the KPS counter (gonna change...
  11. Shere Khan

    Phalanx Cockpit WIP

    Batorowka sounds somewhat funnny to a Russian ear. can't put my finger on it, but there it is. anyway. about the cockpit. I've worked with 3D modellers. I've modelled my share of thingies in good old 3D Studio 3 and 4 - right the same time that I've played WCI and II :) I mean, I know the...
  12. Shere Khan

    Phalanx Cockpit WIP

    no multiple color schemes for one ship? good! :) I just tried to imagine how to introduce both schemes into the game without giving the player the unneeded interior decorator rights. and, yep, the "milspec" idea is something from the priv remake; don't see any reason to oppose it or to defend...
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