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  1. Tolwyn

    Cockpits Redux

    The basic layout will be defined for each fighter in a tbl file (called hud_gauges.tbl). Furthermore, we plan to lock the hud configuration options in the options screen. The thing is: since the cockpit will feature textured screens most of the gauges will be, most likely, transparent. I...
  2. Tolwyn

    Cockpits Redux

    Cockpits will be in 3d: this means lightning effects will be applied. Right now we are working on two things: 1. integration of cockpits without model modifications. The cockpit model will be loaded separately, it will not be part of a fighter mesh. As an added bonus: no modifications to...
  3. Tolwyn

    Cockpits Redux

    For this week’s update, we would like to give you a sneak preview of the Longbow cockpit. Although cockpits weren’t included in the prologue campaign, they will be available in the upcoming full release. We have tried to stay as faithful as possible to the original cockpit designs, as seen in...
  4. Tolwyn

    Combat scene

    when can we expect to see the animation? ;) By the way, are you using 3d Studio max?
  5. Tolwyn

    New custom mission released!

    I see two possibilities. If the player is far away at that point you could simply have fighters appear without warp effect, let's say, 300m away from a destroyer. Otherwise you could simply have them arrive from a hangar bay instead of hyperspace (e.g. Docking bay on Unknown Contact X). :)...
  6. Tolwyn

    Capital Ships custom mission

    As you can understand, having an additional ship will break multiplayer. The game will validated table files before a mission is launched. If at least one player has hacked (that is, modified) tables, stats will not be stored. So, people could use WC4 ships or your Rapier in MP, but they will...
  7. Tolwyn

    New custom mission released!

    Great work! Just one thing: I would not recommend playing Prologue missions with this EXE. HEAD builds are known to be unstable. It is also possible that certain events will not work. :(
  8. Tolwyn

    Multiplayer?

    half of the missions are done, which means that another half is yet to go :) weapons: of course. You won't be able to select your ship though - you start as a 2nd Lt., which means you are taking orders, not giving them :) Regarding the voice acting: yes, we could use a few more voice...
  9. Tolwyn

    Laptop?

    press F2, select controls. Go to the ship tab and adjust key bindings.
  10. Tolwyn

    Wing Commander 4 Mod package

    The throbbing movement of the poofs makes me nauseous over an extended period of time. At some point the nebula effect will be redone. SCP guys plan to basically redo it from scratch, using shaders, to make it look like it does in the FS2 cutscenes. It will be approximated when not using...
  11. Tolwyn

    Wing Commander 4 Mod package

    I was hoping you 'd say that!
  12. Tolwyn

    Wing Commander 4 Mod package

    Yes, I know. It is just that we are now hosted on a server with limited bandwith and every mb counts.
  13. Tolwyn

    Wing Commander 4 Mod package

    strange. Did you make any pictures to illustrate the problem?
  14. Tolwyn

    Wing Commander 4 Mod package

    just to make one thing clear: it is not a remake, nor was it supposed to be one. This package is just a result of internal testing of the branching capabalities of the game engine, ingame cutscenes and refined autopilot scripts. It turned out pretty well - it would have been a shame not to...
  15. Tolwyn

    At Night, All Concordias Are Gray (October 17, 2007)

    There is no polygon limitations in the Freespace 2 engine, not after the rewrite of that particular bit of code.
  16. Tolwyn

    Movies are distorted

    you aren't, by any chance, using DirectX video mode?
  17. Tolwyn

    Possible Vista problems?

    Please check if proper resolution is selected. Anything lower than 1024 is not supported.
  18. Tolwyn

    New custom mission released!

    did you create an eyepoint at all?
  19. Tolwyn

    New custom mission released!

    mhh... maybe orders (in FRED) for the 1st wave are incomplete.
  20. Tolwyn

    New custom ship!

    a possible solution would be to modify normals, like this ....../_\ 1000 clicks ...../__\ ..../___\ .../____\ 0 clicks
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