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  1. Tolwyn

    Joystick probs

    I am not entirely sure what you mean. You might need to remap controls if that's what you mean...
  2. Tolwyn

    The Darkest Dawn is Cleared for Launch

    At long last, the day has finally arrived! It has been ten years to the day that the Wing Commander Saga project was officially founded. Through this time, Saga has evolved through a host of iterations, with sometimes frustrating twists and turns and several brick walls. However, we believe that...
  3. Tolwyn

    Known Issues

    Shader support: Saga requires a 3D card with Shader 3.0 support. Some features, like normal maps, will not work if the computer fails to meet this requirement. ATI compatibility: Current ATI drivers contain a bug that prevents certain shaders from compiling correctly. Normals maps will not work...
  4. Tolwyn

    "Launch Trailer" now available

  5. Tolwyn

    Ship controls

    You can change that in the options/control overview.
  6. Tolwyn

    "Let's play" series

    Khan's Darkest Dawn continues with another gameplay video from the first mission arc. These missions serve as a tutorial to introduce the player to different game mechanics, so the difficulty level is fairly low. Enjoy. ;)
  7. Tolwyn

    WC Saga Breaks Down Campaign (March 14, 2012)

    That was the first thing I did once I found out about this whole mess. Andy Chalk from escapistmagazine.com has already made the alterations. That being said, I've posted a small blurb on wcsaga.com, which should clear this up. Not sure if ten years of work are worth it. ;)
  8. Tolwyn

    WC Saga Breaks Down Campaign (March 14, 2012)

    You could. Thing is, pilot cloning does not transfer your campaign progress. We had to add that during the beta test to allow our testers to retest certain portions of the game without having to go through the entire campaign. Of course, I do not know how FSO 3.6.14 handles pilot cloning...
  9. Tolwyn

    WC Saga Breaks Down Campaign (March 14, 2012)

    If you end up on the losing path, you would have to replay the entire campaign.
  10. Tolwyn

    WC Saga Breaks Down Campaign (March 14, 2012)

    Which is pretty much what I said. However you can't create a real losing path, akin to the one in WC3 or WCP for instance, without forcing the player to replay the entire campaign. Actually, we did add a functionality during the beta test to allow the players to clone their pilots and their...
  11. Tolwyn

    New WC Mod Converts Star Trek Armada 2 (March 13, 2012)

    Very nice. Invasion was the very first Wing Commander mod I played - if my memory serves me right, it was highly enjoyable.
  12. Tolwyn

    Saga Beta Almost Concluded (March 7, 2012)

    Also, the Prologue is a separate campaign. You do not have to play it, if you do not want to.
  13. Tolwyn

    Saga Beta Almost Concluded (March 7, 2012)

    You do. However, all missions were written from scratch and the new scripting *should* be much more forgiving. :)
  14. Tolwyn

    Saga Beta Almost Concluded (March 7, 2012)

    I don't remember how mouse control worked in Standoff, it's been a while since I played it. The mouse control in Saga should come pretty close to the one in Wing Commander 1/2. Most testers love it, some prefer the original FS2 mouse control and were complaining about the new implementation.
  15. Tolwyn

    Trailer Released!

    Thanks. The plan is to have the game ready on the 20th, run the final installer check and begin distribution between mirrors, so that everything is ready for launch on the 22nd. The download should be available at some point in the afternoon GMT+1.
  16. Tolwyn

    Prologue Released!

    Try installing the "asteroid hotfix" included in the installer. It might fix the slow down issue.
  17. Tolwyn

    Trailer Released!

    That is true to some extent. We had the choice between longer single player campaign and minor branching. Missions do unfold in a different manner, some missions might become a little harder depending on your performance, but that is far as our branching goes.
  18. Tolwyn

    Trailer Released!

    I was banging on about this the other day, but here it is again: due to the set Freespace engine programming there's not much we can do in terms of campaign branching.
  19. Tolwyn

    Trailer Released!

    You are cleared to launch, Wing Commander. Wing Commander Saga: The Darkest Dawn has been in development for a decade. You have all been waiting for a long time, and so have we. The wait is finally over. The Wing Commander Saga team is happy to present you with the final Wing Commander Saga...
  20. Tolwyn

    "Let's play" series

    Since I am cack-handed myself (according to various sources on the internet), the whole thing would go down in infamy very rapidly (regardless which kind of input device I'd be using). :D
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