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  1. J

    Flight physics in current and past space sim games

    Re: sim physics This is a little off subject, but what branch of the military? I would have to agree with you that a game with real physics to me takes much more piloting skill, and is much more fun to play than one with simple arcade physics. If you have ever played Wing Commander...
  2. J

    Question on the Timeline

    In our current US Navy Fleet Admiral refers to a rank only held in war time. Now things may be slightly different in Confed, but as for the US Navy a Fleet Admiral is an O-11 in paygrade and has five stars, much like a five star General. Admiral Chester Nimitz was a fleet admiral during WWII...
  3. J

    Where Hath Origin Gone?

    I too would prefer live video any day to a full 3D set and characters. Yet, If cost is the limitation that might be a possibility. Still for WC vets like ourselves going from FMV actors to 3d characters would seem a bit like a retrogression.
  4. J

    Where Hath Origin Gone?

    The thing with using 3d sets is that you really can't move the camera angle too much. The live actors and the 3d backgrounds tend to lose their visual quality as you cannot match the movement of the actors with the movement of the background. Chris Roberts always prefered using real sets because...
  5. J

    Ideas for perfect multiplayer space sim

    BassMan's idea has some grounding to it. This would be a pretty descent game, but Quarto you are right in saying that things need to be balanced. Individuals and Groups both have advantages and disadvantages. Costs obviously go up as more people are invovled, i.e. repair, supplies etc. But...
  6. J

    An idea which I think will be unpopular

    Perhaps then a new WC engine would need the ability to not only be able to fly fighters, but engage in combat and control larger ships as well. Another thing they could do is add some strategy element in the game. Back in WC3-4 Blair was Wing Commander, and he gave the orders, assigned...
  7. J

    An idea which I think will be unpopular

    I'd have to agree that any WC game would be a welcome addition to the WC world, but in order for Origin to take the bait and bring back Wing Commander it would have to be as popular and as revolutionary as WC3. It would have to appeal not to just harcorps Wing Nuts, but to the entire gaming...
  8. J

    Question on the Timeline

    True, the Claw and WC1 fighters may seem a little old, but if Chris Roberts just took the basic design of of them and perhaps gave them some new skins and a newer futuristic look they could have easily used them in the movie. Star Trek has been doing this for 30 years. The Enterprise in all...
  9. J

    Question on the Timeline

    One thing that has been a little unclear to me with the Blair/Tolwyn thing is when Tolwyn started to hate Blair. In WCATV Tolwyn seems actually quite fond of Blair, yet as time progesses down the line, Tolwyn starts to really hate Blair. I've got a couple of ideas which might of changed his...
  10. J

    An idea which I think will be unpopular

    Chris and Erin Roberts did essentially create a totally new universe with StarLancer. I am rather fond of the game though it could use a little better character interaction like Wing Commander. This new type of universe you speak of would definitely provide something fresh and unique to...
  11. J

    Question on the Timeline

    I'd have to agree. For hard corps, long time, WC nuts, the movie Kilrathi were a total surprise, and in my opinion, not what the Kilrathi should be. I did read earlier that the reason Chris Roberts changed the look of the Kilrathi was to make them more alien like to the non WC fan world...
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