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  1. Aginor

    "Sivar's Hand" - Kilrathi mod for Wing Commander Saga

    Hey, nice one! I like the layout!
  2. Aginor

    "Sivar's Hand" - Kilrathi mod for Wing Commander Saga

    Since I have Audacity installed myself I will give it a try.
  3. Aginor

    "Sivar's Hand" - Kilrathi mod for Wing Commander Saga

    Thanks for your comments, guys! @ChrisReid: Yeah, sometimes the decisions are hard. Everything sounds so easy in my head, but then delivering it turns out to be lots of hours of work. I should know better, since I am working as a software developer, but it seems applying those guidelines to my...
  4. Aginor

    Wing Commander RPG

    Just wanted you to know: Your work is very interesting and inspiring for me. I just wish I had more time to do something else than just reading your updates. :(
  5. Aginor

    "Sivar's Hand" - Kilrathi mod for Wing Commander Saga

    Certainly! Although to be honest: I don't expect many people to be interested in my mod. But we will see. But what I would really need from you - once the mod is finished - is an installer! So I'll contact you. :)
  6. Aginor

    Are all the mods and campaigns for saga dead?

    I finally posted an official development thread here: https://www.wcnews.com/chatzone/threads/sivars-hand-kilrathi-mod-for-wing-commander-saga.27774/
  7. Aginor

    "Sivar's Hand" - Kilrathi mod for Wing Commander Saga

    Hey guys! As I am trying to get the mod development out of its hiatus I figured it would be a good idea to post a development thread. Until now the info about my mod is spread over several threads, I am trying to change that. I am also going to try and write small updates at least every two...
  8. Aginor

    Kilrathi interior designer needed

    Thanks for the pics, WCX! Although I admit that I seriously doubt that there will be a proper main hall like in Saga. I can't model it myself, so I'll need someone to model it and then make a few renders. And in case someone stumbles upon this thread and would like to give it a try, here's...
  9. Aginor

    Are all the mods and campaigns for saga dead?

    I'm actually not sure yet to which extent there will be voiceovers in the mod. They are great, but they are lots of work. I don't have as many in-mission dialogues as the original Saga campaign, so as soon as those dialogues are finished (I hope soon) I will decide whether I will have voiceovers...
  10. Aginor

    Are all the mods and campaigns for saga dead?

    Thanks for the offer, I will prepare some stuff during the next few days, maybe I have something you could help me with. And thanks for the front page post, ChrisReid, I appreciate that! Also I just noticed I forgot to mention Wojo's great contribution to my mod. I can't show it yet but it is...
  11. Aginor

    Are all the mods and campaigns for saga dead?

    Not quite dead yet, at least my Kilrathi mod. But going very slowly. Like a turtle on codeine. And since you asked, here is an update on my status: I have most of the story finished now, and proofread. I will try to write the rest soon. It is all there in my head, but it is sometimes hard for...
  12. Aginor

    Think Fast! But Also Maneuverable... (February 22, 2015)

    I miss the Rapier on the list. But I voted Arrow. Lots of weapons for such a fast, nimble ship. Really powerful.
  13. Aginor

    Wing Commander Flat Universe

    I still can't find the thread I was thinking of, but here is one that might be partly interesting, because it is talking about balancing between eras a bit: https://www.wcnews.com/chatzone/threads/scimitar-vs-wc-2-3-kilrathi-ships.26177/
  14. Aginor

    Wing Commander Flat Universe

    By the way, I wrote something wrong there. The Raptor is more nimble and faster than the Scimitar in WC1, I'm not sure what I was thinking.... But the difference in maneuverability isn't that big. That's what I wanted to say I guess. IMO it is hardly noticable in WC1. EDIT @capi3101 The first...
  15. Aginor

    Wing Commander Flat Universe

    I tried again yesterday, and indeed (with the exception of HS Missiles, which is OK since the targets are turrets) it works. I also noticed that it makes the missions a bit easier.... :D I also used the Scimitar for a change (I was one of those players who actually liked it in WC1 back in the...
  16. Aginor

    Wing Commander Flat Universe

    No problem! I think I just missed the part with the lock, I tried firing without it. Will try again. :)
  17. Aginor

    Wing Commander Flat Universe

    Sounds exciting! :) Some more remarks and some things I forgot: I couldn't get missiles to work. Am I doing something wrong or are they not implemented yet? I don't see a lock-on, and I can fire all of them as dumb fires I think. I still can't get used to the radar. I'm not sure where my...
  18. Aginor

    Wing Commander Flat Universe

    Ok, I tried the newest version. Here's my report, I hope it is useful: Overall: I like it, it is much more fun than the earlier version. I haven't flown the Scimitar this time yet, but I won all three missions flying the Raptor and the Hornet. I think the balancing of the shields could still be...
  19. Aginor

    Smudo Talks Wing Commander (January 10, 2015)

    Here's my transcript. It may not be perfect but I guess it gets the point across. Behind me you can see a picture of the 34 year old Smudo who already liked playing video games back then. Maybe I was even younger... This is a very proud picture, you can tell by the battlefield injury and the...
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