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  1. Eder

    A question RE: the Ralatha/Snakeir raid:

    Alex "Pedro" Barnfield, the same guy who coded our openGL renderer, as well as some missions in Ep 1.... and also voiced the Dauntless's comm officer in Unknown Enemy. :p
  2. Eder

    I need help with 'secret ops'...

    Yep, right click the Standoff.exe and Secretops.exe files, go to the compatibility tab, check "run this program in compatibility mode" (or something like that) and select either win 95 or win 98 from the drop down list. As for the controls, Standoff uses the same controls as Secret Ops with a...
  3. Eder

    NC soft Pulls funding for WC vets new game

    Sad news. As much as MMOs may not be my cup of tea in general (seeing a Kilrathi go "I pwnzor you n00bletz!" would probably send me into a coma), the space combat genre could use this kind of experimentation, going into new territories and trying to capture a larger audience, to try and breathe...
  4. Eder

    Origins of the Banshee II?

    That would involve making a whole new model and such, I mean, I had a good excuse for making a Rapier I model (the CIC's birthday) then I just did a quick retexture of it... making a whole new Dralthi is kind of not in my plans for the moment, I'm afraid. Maybe when I have a good excuse for it...
  5. Eder

    Open Gl mode problem

    Wow, and I thought nVidia had lousy drivers. So ATI actually got their latest drivers to work on "some" 1xxx cards and break the others? I'm glad I ended up deciding against the X1950... Wouldn't be nice if I couldn't play Standoff. :p
  6. Eder

    Tactical Advice Requested

    You big show-off.
  7. Eder

    Adding guns to SO?

    The 25 is just an index number... these numbers start at an offset that I don't remember (900 maybe?), but surely if you have found the mat number that corresponds to 25 (for example), you know which mat number corresponds to 24, and 125, and 225, and any other number. :p There's really nothing...
  8. Eder

    Adding guns to SO?

    As I told you once, HUD images are just mat files that are referenced to in the ship file (see tutorial at Killerwave's site). So to add new hud images, you add a new mat, and reference to it in the ship file. You can't add new guns, IIRC.
  9. Eder

    Gladius Y/P/R rates

    Well, we are a bunch of great big nitpicking jerks.
  10. Eder

    WCCD Progress...

    IMHO, the Broadsword textures don't need to be darker, they need to be brighter and use (much) less saturated colors. BTW, you are right - your best bet on the turrets is to manually copy the hardpoint info from a ship which already has them, because turret hardpoints need different orientation...
  11. Eder

    Moskva mission (ep.4)

    Yep, Grathas carry torpedoes in every mission (I don't think any of our Kilrathi ship have alternate loadouts, ever), it's just that this is one of the occasions where you can't help but notice it. :p
  12. Eder

    Good Texture Programs?

    I don't know that program, but judging by its name I assume you mean a program to do the actual UV mapping of textures onto a model? That is probably easiest done in your modeling program.
  13. Eder

    WCCD Progress...

    Looks nice to me - my only advice is that you come up with a better sector for screenshots - the lighting in that one really doesn't do any model justice :p As for the whole conversion process taking a while... I've tried every possible method in the past 5 years or so, and that's just how it's...
  14. Eder

    WCCD Progress...

    Assuming that it looked fine before conversion, at some point the UV coordinates might have gotten screwed up. No way to tell except backtracking to find out when it happened and what it will take to fix it. Might simply be a matter of flipping the texture or rotating it. Did you try to make...
  15. Eder

    What era of coloring sheets?

    Please don't compare Photoshop to Hellcats. :p
  16. Eder

    3 Requests

    Those are some pretty specific requests.
  17. Eder

    Origins of the Banshee II?

    Well, the movie Dralthi already looks pretty awesome.
  18. Eder

    Hellcat V vs. Rapier II

    Yes, we know what Rapiers are like in 2667, we know what Arrows are like in 2668, and we know what both Rapiers and Arrows are like in 2701... and still, none of that supports the suggestion that Rapiers were second-hand, outdated, or discontinued fighters during the 2668 to 2700 period, much...
  19. Eder

    Origins of the Banshee II?

    The tiny one was done by me as a joke.
  20. Eder

    Hellcat V vs. Rapier II

    Except that we don't know what kind of evolution the Rapier has seen since WC2, so I don't think you can verify any such reasoning at all. As LOAF said: you don't see Rapiers after WC2 because you don't see Rapiers after WC2. It's not because they were all retired at some point, or because they...
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