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    Confed Pilot

    thanks guys, this is an update from a few days ago. switched to the excalibur model for the time being. will come back to this next week. btw Michelle i am using XSI too.
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    Confed Pilot

    update on the hands and suit buckles
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Actually Lehah, that sounds like a very good idea. Alot of the fun can be brought back if i revisit some of the best moments of wc3/wc4. i will definitely be doing that after i finish up with the ships. on a side note, i got a little distracted this week with the thought of making an intro for...
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    Confed Pilot

    Hi everyody, I have been planning, for some time now, to add an opening cinematic to the WC4 Mod. I have made it past the storyboard stage and started on the 3D modeling. The first model is the Confed Pilot. I initially thought i would just post the final model pics straight here, but it is...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    hi everybody, sorry for the delay with last week's ship. there was a mountain of work that i had to get done and so the mod went on a week hiatus. Anyway its good to hear from you tonviper! Thank you so much for the offer, rest assured i am going to take you guys up on it. I'm dying to do the...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    forgive me for asking, but are you using a legal copy of homeworld2? this might be something to do with a nocd patch - if you are using one.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Tallahassee complete. Can someone tell me what the antenna configuration is for this ship? WC4 cut scenes show no antenna, but WC3 cut scenes show a blurred set of strangely oriented spikes on the top and bottom of the ship. any clues? anyways, work on the LOD models remains, and then onto the...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Thanks Dryet, not sure how to distribute the new ships. Probably as a pack of 5 to 10 ships as an when they get done. Maybe a whole upgrade pack with bug fixes. I'm still not sure. Just really having fun with making the ships better looking. TurboTim, thanks for the support. I dont see why you...
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    Camera Mapping WC environments

    how long have you been using XSI?
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Thanks lehah, the ship is looking much better than before. i would still like to beef up the hull texture but that might be a performance killer. Right now the ship works kind of sluggish on my older computer (8 yrs old). But on my newer machine this level of detail is not a concern at all. Ive...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    bridge is done too, only engine left.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    turrets done, and blasting away! just the two subs left. should be done by today. ill post more pix when done
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    well it is now officially 12 to 14 hrs later and while the Concordia Class is complete, her subsystems are not. the bridge and main engine block are still grayed-out, and the turrets are going to be completely redone, the rest is running smooth. Hi lehah, It's nice to be back on the mod :) I've...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    It has been very exciting to hear so many warm responses to the mod even though people have had no updates for quite some time now. I think this has been just the kick i needed to get back onto the MOD. So without further delay i present to you the new and revised HW2 Concordia class...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Hello all fans of the WC4 HW2 mod! i am sorry for not responding to many people who have praised and supported as well as added valuable feedback about the mod. I do feel sad that i have lost touch with this project over the last 6 months and i am sure many must be cursing me for having shelved...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    winnyfred did you get it installed?
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    lehah most of the points you've pointed out are mentioned in post number #887 (on this page) by me. however i cant seem to replicate the problem you are having with cloak. it could be a re-draw issue with the graphics card. Keep in mind though that if cloaked ships are kept on aggressive stance...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    are you guys playing with your cap limit set High? before the game starts at the PlayervsCpu menu choose pop cap as high and then try. It should work with this setting. the science lab is not to provide research. It just is a shipyard equivalent for Black Lance. It will play the same role as BW...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Dyret im confused, what did you mean by raise pop cap? you need the respective subsystems/research to be built before you can deploy specific space craft. just read the descriptions of each vessel in the build menu thru the rollover pop-ups and it will tell you what subsystems or research is...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    I think i should just mention a few things that are not still functioning in this version so that ppl know there is still work on the mod underway. 1) Audio is not completely WC4 Audio. It is still partially HW2 Audio. 2) The AI is 'piggybacked' on the existing HW2 AI so i reccomend playing...
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