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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ok i guess this is due. many questions will be answered. Mjr. whoopass i thankyou for your patience. here is the confed ship list and ship role. i will post BW and BL over the course of the next few hrs. Race: Confederation Fighters: Arrow – Strong vs Bombers. Aim is for these to be light...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    might take you up on that offer NuAngel. thanks. :) also i have recieved some serious feedback about how and what the flashpack should behave like in the mod. the link to this is below. i'd like to know if people feel the same way as the person registered there as dacis2, or just generally what...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    chris i mailed you some footage. i have made a second, more impressive clip (in my opinion) but will only upload it tomorrow since the file size is bigger an i need to do it from outside.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    LeHah, well that will be from a broadband net cafe, or my friends place since he has a pretty good ADSL line. and TonViper, yeah real alternative works perfect with the video, dont worry i use that myself.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    oh the program recorded it in avi. i then edited it and rendered out from after effects in RM format because thats the smallest i could make it. i dont have a very good net connection. it takes almost 30mins to download 5mb. so i wanted the file small enough for me to upload without spending the...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    thanks magnum, fraps works much better, except for the 30 second limit in the free version. i have made a video, the quality isnt very high and its a bit choppy with the editing but its a preview of the gameplay. sorry for the battle being so cluttered. its a save game scenario i use to do all...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    leHah i tried making a video using camtasia but it slowed the gameplay so much that it looked like an image slideshow. is there some other way of recording this? btw can anyone link me to some more wc audio files. need inflight dialog, such as 'break and attack' and other battle chatter from...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    sorry everybody, the silence on this thread is due to the fact that i have been hard at work on an aspect of the mod that i can not post updates about in the usual fashion. as of last night all fighters have full WC sound, and weapon fx and weapon sound fx. it feels so good to hear some familiar...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ok i guess i should have kept that dralthi image a secret after all ;) JK. don't worry people! when i said i would get them in game i will, if it even means i find a way to script the game to understand a neutral race on every map i will, but the main thing is they wont be left out! i had...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    nope. in fact they look quite nice in game. they have a HW2 feel but it blends quite well with the WC hangars. cant have a thru and thru empty ship, would make fighter spawing look really dumb to just appear and vanish every time they dock. this way it just feels like they are landing in a...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ships now feature slighly tweaked textures for better look and inbuilt subsytems each with a specific role. shown below are the bridge and engine subs. when bridge is destroyed weapons on the ship deactivate and engine output drops. once engine subsystem is killed ship cant move at all. the...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    yeah the BW have their own tallahasse, (i hope this is what you were reffering to) with an alternate paint scheme and weapon layout. i believe there is a post of it on the CIC homepage from a week or so ago. as for just giving the Dralthi to the BW for free, umm... not so sure it would be fair...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Lt. Death is right, they are exactly like the HW2 ones. If everyone is wondering what ive been upto over the last 2 days, well i was just doing some small polishing up of the existing ships like the concordia, tallahasse and destroyer. checking docking paths and other small tweaks. no pictures...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    turret platforms, these ones are BW AF turrets. made a mistake of sending them up against longbows and thunderbolts hence the rapid destruction in the images below :)!
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    thanks BrynS as usual YOU DA MAN!!! cant wait to get those images. screengrabs from the cockpit is fine, just want to associate the right beam and colour as it is in the game, as well as get a rough look at the actual projectile that i need to replicate. will post a few screenshots of the turret...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    yeah mincemeat i do know what your talking about, however i dont work on the mod at work. it wouldn't be possible for me to get data i work on in the office to the outside anyway, due to strict security systems on the workstations and exits. i do however do alot of drawings and sketches that...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    thanks for the kind words and support. ive been trying to sort out this engine trail problem but it seems to be a blockhead at the moment. no screenshots today just some images i sent the guys helping me from the HW2 mod forums to try and diagnose where things are going wrong. dunno if anyone...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    hi all, sorry to all for my rather touchy post yesterday. Hope i didnt scare away any of the followers of the this thread/mod. today i have been working on the fx for missiles in game, specifically the engine trails. i left this out for the fighters because they looked more like the WC fighters...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    the last BW fighter rolls out of production today and here are the images: on another note, im starting to sense a little bit of scepticism from a few PM's as to what models and textures i have used for this game. my workflow is as follows, i build entirely fresh models in softimage...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    well my initial plan was to do something like TonViper was saying yet the game doesnt currently support a third part spawning point for neutral races. this may be possible in SP but can't see a direct route for MP. ill have to think of something else.
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