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  1. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    My vote would be "yes" for the star.
  2. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Yessssssss. Well, the only thing I'd comment on: the tiny cutout strips on engines - I made them this way so that they could have that purple glow. Or it didn't look good enough? UPD: and well, after some thinking. Maybe step away from total accuracy this once and slap the Confed Star somewhere...
  3. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Er, sorry, I guess I didn't explain it well enough. Imagine you have this capship. Black is hull, red is it's collision mesh. It has destroyable bridge. Geometry blue, collision purple. So that enemy torpedo bombers go for the bridge; and sensor masts (or whatever they are) can't be damaged at...
  4. Dark Sentinel

    Nephilim Remodels

    Well, I'd go for actual skin on bones look (I agree, it does look that way), but I don't have skills for that, and besides that I'd expect that to require some unhealthy polycounts. So, most probably I'll keep the mesh flat, that would result in Orca being within 15k polies, give or take, maybe...
  5. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Technical question: How does engine handle the collision of subystems? Can you have details that are attached to, say, the engine, but do not belong to it's collision and can't be damaged?
  6. Dark Sentinel

    Nephilim Remodels

    @DefianceIndustries and me discussed my next step in private and after some thinking I decided to go for capships, Orca in this case. So, having the proper level of details I wanted for this ship is gonna be a challenge certainly. Do you like what you see? Trust me, it looks awful enough up...
  7. Dark Sentinel

    Nephilim Remodels

    Fighters: destroyed. Bombers: destroyed. Plunkett: destroyed. Murphy: destroyed. Pelicans: destroyed. Midway: destroyed. Cerberus: destroyed. Communications: destroyed. Humanity: destroyed. okay, this going too far. YOU. HAVE. BEEN. DESTROYED. Fully modelled, UVed and textured within nine...
  8. Dark Sentinel

    Nephilim Remodels

    I know I probably should remodel ships, but since I had Manta done and had some research into GLSL for HWRM... I only needed to combine the two. Question: identify the ship. Gray Manta, the heavy fighter. But... wait, maybe it's Green Manta, the... er, whatever. (I just hope animated gifs are...
  9. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Well, I did model the Plunkett 'cause we need the new Plunkett! I'd render the AO for texture. AO makes everything better.
  10. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Ohyessssh! Just out of curiocity, are you going to use Skate B or B2?
  11. Dark Sentinel

    Nephilim Remodels

    With all due respect, Skate C is pointless, Capship Missiles are self-sufficient. And I believe, any fighter out there is able to kill the cluster and kill the missile before it reaches full speed. And maybe even after. I sorta don't remember what's cruise speed of it and what are afterburner...
  12. Dark Sentinel

    Nephilim Remodels

    The concept of Skate C I had in mind once was like "Capship missile", three Skates that bring a torpedo in the fight very much like Skate T, juswt with that slight difference that now torpedo is Capship Missile. Also "fine, as popular request, Skate B2."
  13. Dark Sentinel

    Nephilim Remodels

    WIth all due respect, in the case of Skate B I decided to follow the concept, not the actual ingame model. Maybe it wasn't the best idea after all.
  14. Dark Sentinel

    Nephilim Remodels

    Pelicans will die. Your capships will die. Their escorts will die. You will die. Everyone will die. Yup. Skate, Skate T, Skate B, Skate M. Bonus: Alien Torpedo. Tried some cheating in making textures, sorta curious if you will notice the difference.
  15. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    I guess my presense here is no longer required here, you handled the Stingray just fine. xD
  16. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    I don't really mind, since you do the Fed stuff anyway, and probably it would be better for you to texture it anyway, to avoid style differences.
  17. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Indeed I have a Plunkett, but it's not even fully UVed. Why. Want to take it over?
  18. Dark Sentinel

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Damn, and I can't even go MIA for several months without someone already trying to master my style. xD Well. The Skate and Skate clusters are somewhere there, I just need to sit back at some point and finish the texturing.
  19. Dark Sentinel

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Modelling/texturing mostly. Some starter-level script editing, like build/research or ship configs, stuff like that, but that kind of skill is rusty and I'd need to remember what exactly I do there.
  20. Dark Sentinel

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    God, so many posts here, I don't even know where to start. As I've said before, I've been modding HW2 for YEARS and HWRM for like a year, so you can ask me for help if needed. Just keep in mind I have two other HWRM projects to attend.
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