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  1. HCl

    Hellcat cockpit in the WC2 style

    Yeah importing some new models is definitely a possibility :) If I have a PNG with the various angle renders, I can set my second-stage converter to read from that PNG instead of the PNG generated from WCP model data (which is really all that the first-stage converter does, it produces a set of...
  2. HCl

    WC1 turned inside out

    Hey good stuff here! I may be able to help with the commands somewhat, i remember looking at those briefly, years back. I'll see what I can dig from my notes!
  3. HCl

    BREAKING: WC Prophecy on GOG

    I put a new version of the WCP DVD patch here: http://hcl.solsector.net/wcpdvd_16_nov_2013.7z Basically, the patch now uses different DirectShow interfaces, which provides better Wine compatibility. It is finally working on Linux Wine reliably (in theory it should work on Mac Wine as well...
  4. HCl

    BREAKING: WC Prophecy on GOG

    This is strange, just changing the resolution shouldn't really get in the way of DVD play, at least in theory. Just to rule out some issues: What video card do you have? When you lose the movies after increasing resolution, is the audio gone as well? Or just the image? What OpenGL options do...
  5. HCl

    BREAKING: WC Prophecy on GOG

    You don't need to run the installer on the EP, just unzip the file and you should be done. Ok, i gave it a try last night. Apparently Wine does not implement VMR7, which is what the DVD Patch uses. I tried changing it to use VMR9 as a test (which causes its own issues in Windows, but is likely...
  6. HCl

    Utilities for managing WC3/WC4 .tre files

    Very cool! :) That's a great set of tools and will definitely come in handy. Thanks for sharing!
  7. HCl

    BREAKING: WC Prophecy on GOG

    The WCP DVD patch wasn't really tested under Wine, so it may or may not work. The more recent WCPHR.DLL removes a few of the more ugly hacks required to support the older renderers, so it could behave better. In any case, i'll try running it with Mac Wine after work and see how well it behaves...
  8. HCl

    Hellcat cockpit in the WC2 style

    A good point, yes :) If anyone wants to re-implement these tools, i can look up algorithms and data structures from my notes and pass them on. Just let me know. I'm pretty much certain i'm not going to reimplement a WC2 stats editor or Treman-like program anyway, I got my plate full with a...
  9. HCl

    BREAKING: WC Prophecy on GOG

    Just a quick note from our discussion off-forums: The reason the current version of the DVD patch only works with OpenGL is because the patch needed to implement a good number of workarounds, which depended on the renderer being used. At some point, i decided it would be best to end the chaos...
  10. HCl

    Hellcat cockpit in the WC2 style

    This discussion is fascinating :) I initially viewed the WCA Manta as more of a curiosity, but the scenarios being discussed are making me think that such a alternate history mod for WC2 could actually work out! I remember my old WC2 stats editor did support alternate stats. Pressing left /...
  11. HCl

    BREAKING: WC Prophecy on GOG

    Make sure you test with the latest version, going back into my posting history, it should be the one posted here (I remember I made a few improvements to make the DVD patch play along with the OpenGL patch)...
  12. HCl

    Hellcat cockpit in the WC2 style

    Quick update :) I was finally able to finish my WCP mesh reader and plug it into the main WC2 ship converter, so I pulled the WCP Dralthi, ran a few tests and converted it to WCA. Sure enough, the ship does look better. The additional detail is noticeable even at the low resolutions used by WC2...
  13. HCl

    Hellcat cockpit in the WC2 style

    A good point, definitely worth pursuing :) As I am improving the converter to handle Armada ships, I may sidetrack a bit and do this soon actually. In any case, the targetting VDUs would still have have to be remade to fit the WC2 style, since the targetted ship is presented with different...
  14. HCl

    Hellcat cockpit in the WC2 style

    (quick reply for now) Great work Howie, very impressive :D I like the SM2 Dralthi look a lot. Just a quick note, I may not be able to use the new targetting reticle due to engine limitations. The WC2 engine just uses the generic green reticle on all ships, i'm afraid. For the Hellcat cockpit...
  15. HCl

    Hellcat cockpit in the WC2 style

    Thanks for all the comments guys! Quarto, that's a good point indeed, thanks! I'll try to put together a WCP mesh loader soon and plug it into the current converter. The higher poly-count should definitely help :) Death Angel, exactly, higher-res sprites are going to be particularly useful for...
  16. HCl

    Hellcat cockpit in the WC2 style

    Some more updates on this front :) I managed to modify my scripts to output either 37 or 62 sprite ships. The OpenGL 3d to 2d converter outputs a image matrix with the full 62 sprites, but the second stage converter can now take a subset of these sprites and output a regular 37-sprite ship file...
  17. HCl

    Hellcat cockpit in the WC2 style

    Yep, I get the feeling it's like that everywhere. In every job i've been in (curiously not game-related... but hey that's a good thing, it means my hobbies are different enough from my day job that it doesn't feel like "work" ;) ) things follow more or less the same pattern: everything is...
  18. HCl

    Hellcat cockpit in the WC2 style

    Some more quick info on full-angled ships: After playing a bit with the Ayer's Rock ship file, i came to the conclusion that i needed to dig into SO2. I just couldn't get Ayer's Rock to rotate properly in WCA for some reason, but when firing up the penultimate SO2 mission, 'lo and behold, the...
  19. HCl

    Sabres Fill The Concordia's Hangar (October 17, 2013)

    This is really amazing, i love seeing your art. :) Keep up the great work!
  20. HCl

    Hellcat cockpit in the WC2 style

    Make sure you unzip the files into the Gamedat folder, that should do it.
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