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    Wcdx - Kilrathi Saga for modern Windows

    Interesting; I've never actually played the DOS version of SM2, so I assumed that Dralthi behavior was the same in the original!
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    Wcdx - Kilrathi Saga for modern Windows

    Right, the music bug can be fixed by using patchmusic. (I forgot to mention that in my previous post.) Glad to hear it's now working for you.
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    Wcdx - Kilrathi Saga for modern Windows

    Maybe it's a data issue? Can you try setting up the game again? 1) Copy the WC1 folder somewhere. 2) Download the Secret Missions packs, extract the .exe files to WC1, extract everything else to WC1\GAMEDAT 3) Extract wcdx to WC1 and run the patcher It's a long shot, but it'll help narrow...
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    Wcdx - Kilrathi Saga for modern Windows

    At a guess, the game is checking the active key state each frame instead of paying attention to key down/up events. At some point, I'd love to rework the input for the games, but that's not likely to happen until much further down the line.
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    Wcdx - Kilrathi Saga for modern Windows

    Whoa, hey, no need to apologize; the feedback you're giving is exactly what I want to see. I need to know what's not working in order to fix it! My message was just saying that I don't know what could be going wrong in your case. I need some more details. In particular, does the game keep...
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    Wcdx - Kilrathi Saga for modern Windows

    That's great; thanks for putting WC2 through some testing! What frame rate did you settle on?
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    Wcdx - Kilrathi Saga for modern Windows

    Since I'm manually patching each game, and there are a lot of different issues to keep track of, there will inevitably be small differences in behavior for each one. The question is how to debug it so I can figure out what's going on in your case; I don't have a good solution to that yet.
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    Is SWC harder than WC1?

    While we're on the topic, I'm curious; does anyone know what the differences were between the 3DO and Mac versions? I actually bought the Mac CD (twice -- I found a still-sealed (!) copy on Amazon for $20 a few months ago), but found it played too fast in Basilisk. I've been meaning to get...
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    Wcdx - Kilrathi Saga for modern Windows

    Glad to hear it.
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    Wcdx - Kilrathi Saga for modern Windows

    Here's another test build. This one implements the stretch and extra buffer copy. There are some known issues: The window resizing experience (dragging the window border in windowed mode) looks wonky, but doesn't break anything. Multi-monitor support may be broken under certain specific...
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    Wcdx - Kilrathi Saga for modern Windows

    For you, since you're using wine, the two device types are probably identical, so I'm not surprised that there's no difference. Anyway, I have a solution to this in mind that I'll whip up shortly. Right now, I'm relying on Windows (or wine) to handle stretching the 320x200 back buffer onto the...
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    Wcdx - Kilrathi Saga for modern Windows

    Also, try the attached build of wcdx. This build uses the reference d3d9 implementation rather than using your graphics hardware; it may not actually run on your machine (I'm not sure if you'll have a Microsoft-provided reference driver), but if it does, it'll tell us if the problem is in the...
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    Wcdx - Kilrathi Saga for modern Windows

    The unpatched KS executable changes your display resolution to 320x200; my version doesn't do that. Wcdx leaves the desktop resolution alone, which is why going in and out of full-screen mode is so fast. It looks like I'll have to research this further, but it could be a while before I get to...
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    Wcdx - Kilrathi Saga for modern Windows

    No bother! I'm interested in figuring out what's causing this. Anyway, I recommend checking your driver settings to make sure you haven't enabled any anti-aliasing modes that might be overriding the choices that wcdx makes.
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    Wcdx - Kilrathi Saga for modern Windows

    I wondered about that. Well, that's a problem I know how to fix...
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    Wcdx - Kilrathi Saga for modern Windows

    Interesting... this may just be my near-complete inexperience with D3D9 at play, or it could be a driver issue (or maybe a driver setting). Have you enabled antialiasing modes in the driver? Maybe something there is overriding my choices. Edit: Removed incorrect analysis. Better analysis...
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    Wcdx - Kilrathi Saga for modern Windows

    Thanks, I'll keep an eye out for those later.
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    Wcdx - Kilrathi Saga for modern Windows

    Thanks for the feedback, and keep it coming! I may not be able to quickly jump on these issues, but I definitely want them documented here so that I can refer to them later. Re: cockpit damage, that's still something I want to revisit for WC1 as well; the damage at least appears, even though...
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    Wcdx - Kilrathi Saga for modern Windows

    Blurry is a surprise; are you sure you don't mean blocky? I intentionally use nearest-neighbor filtering to achieve a look that's as close to the original as I can get (huge pixels and all). There's no interpolation, so I don't know where blurriness would come from. Can you provide comparison...
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    Wcdx - Kilrathi Saga for modern Windows

    It's playable! But that's about all I can guarantee for this release. So far, I haven't done anything beyond making the game playable (already a minor miracle; I have no idea how these games ever worked before); this is a very early alpha. I still have a ton of work to do to get this up to my...
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