Search results

  1. delMar

    Wing Commander Toolbox

    What's the console output? Can't try myself right now, though
  2. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Small update published. Added the "Start Covert Missions" button See first post for download
  3. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    No problem, by looking into the datafiles we could figure out how it's supposed to be.
  4. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Debriefing still happens on the flightdeck
  5. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Referencing is exactly the part that needs treatment in the binary. The images are already in a vga file, otherwise the other cutscenes in Halcyon's office wouldn't work. Or am I just misunderstanding you?
  6. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Wasn't aware of that. Thanks for the update
  7. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    The problem is not that the images are missing. The problem is that the images are just not loaded for briefings because they are not supposed to be referenced there
  8. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    You can just edit that post, remove the attachment and add a new one. That's what I do with the first post when I post updates.
  9. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Nice one, I thought about too already. But I guess we should just stick to get something "done done". After that, we can always go on and make one "SM 1.5" release for those who want to play the original SWC campaign and some "SM 2.5" release for what you suggested.
  10. delMar

    Wing Commander Toolbox

    Thanks, @Stinger! Can't wait to try this out
  11. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Well, still good enough to seriously kick my ass :-) Yes, SM 1.5 replaces SM 2. Quite some parts of the storyline are actually taking place in both of them (Bossman dying, Spirit's fiance being captured by the Kilrathi). SM 1.5 mainly lacks the Firekka, but adds references to Tolwyn for example.
  12. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Hey, @UnnamedCharacter. Any idea why that could possibly crash? Here's some data I gathered about the MapPoint. <MapPoint Format="0" TargetIndex="2">Proceed to Nav 1</MapPoint> <MapPoint Format="0" TargetIndex="3">Proceed to Nav 2</MapPoint> <MapPoint Format="4"...
  13. delMar

    Wcdx - Kilrathi Saga for modern Windows

    Nevermind, I probably just messed up something while playing around with the resource files... Thanks for the hint, though @Shades2585
  14. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Thanks. It's really a team and community effort. Glad you like it.
  15. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Ok, I completely understand. Thanks for clarifying.
  16. delMar

    Wcdx - Kilrathi Saga for modern Windows

    can it be that wcdx SM2 does still have the names of Paladin and Bossman instead of Jazz and Doomsday?
  17. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    After fixing the crashing bug I continued playtesting a little bit. Flying the Dralthi works without problems :-)
  18. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    ok, valid values are 0-7, right? -1 means: seat is empty In the camp.002.xml file there are also other wrong values like 11, 12, 14 and 15. Is there a bug in the WC1XML binary?
  19. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Do you think you could find out how that briefing scene is expected to look? It's the second mission of SM2
  20. delMar

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    I second that, thanks @Shades2585 .
Back
Top