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    need some pro tips

    I've experimented with this, and I consistently get the victory ending if I reach the K'Tithrak Mang nav point and destroy Prince Thrakhath before returning to the Concordia. Destroying Prince Thrakhath alone insufficient and leads to the bad ending. I haven't managed to reach the nav point...
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    need some pro tips

    If you eject or return to the Concordia without destroying K'Tithrak Mang, Angel has time to tell you that you're fired, and then you're back on Caernarvon Station and are told that that the Concordia has been destroyed. If you die and select "Continue Script", Prince Thrakhath tells the...
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    [WC2] Gunsight too dark...

    Wow. I was going to say that they were the same shade all along, but you are quite right. The WC2 crosshair really is darker than its WC1 counterpart. For anyone else surprised by this, see the screenshot below. WC1 is on the left, WC2 is on the right. Fortunately, we know enough about the...
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    Wing Commander Secret Missions 2- Crusade

    Neat glitch. The key you're thinking of for cycling through ships to view is F9.
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    Wing Commander Secret Missions 2- Crusade

    You're welcome. It's helped me appreciate just how much variety WC1 had in its mission design. Slight variations in Kilrathi fighter placement or targetting had a lot of influence on how each encounter played out. I suggest starting a thread with a new title for WC2. I'm not very good at it...
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    Wing Commander Secret Missions 2- Crusade

    As before, if Nav 2 is annoying you, autopilot there to begin with. On this map, you should reach it without any trouble. While I advise trying to divide and conquer enemy fighter groups, if they're on your radar, they're already "triggered" and flying towards you. All you've gained is a...
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    Wing Commander Music Marches Along At Graduation (July 9, 2014)

    Wow, a whole suite showing all the different moods of the WC1 music. Now we just need an orchestra that's willing to perform live as someone plays the game. The conductor can shout out rehearsal marks to keep everyone matched to in-game events. "Missile lock - Figure G! Victory - Figure T...
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    Tolwyn as a character

    Yes. I just re-watched the conversation between Tolwyn and Blair at the start of WC4. (Link is to a Let's Play video with occasional interjections from the player. Sorry.) Knowing what happens in the rest of the game, it's obvious that Tolwyn thinks he knows what motivates Blair... and that...
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    Wing Commander Secret Missions 2- Crusade

    You're in Corsair 1? First, the mission designers a clearly trolling you when they give you a Dralthi for an escort mission. The Kilrathi know who you are anyway, and they certainly won't be fooled once the two Dralthi start escorting a Drayman. Maybe the marines should have got creative with...
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    Tolwyn as a character

    I assume that the Wing Commander III screenplay was mostly written before Malcolm McDowell was cast? Even in writing, it consistently portrays Admiral Tolwyn as concerned about his own image. He doesn't just want to save humanity, he want to be the savior of humanity, and he wants everyone to...
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    Wing Commander Secret Missions 2- Crusade

    Of the fighters in WC1 and SM1, I consider the Gratha the most troublesome. In-universe, everyone panics about the Jalthi and its massive set of guns, but it's easy to dodge. The Gratha is just a little better at aiming, and a little harder to destroy. In practice, this means that you can...
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    random thoughts after beating Saga

    For some of us, the problem with Saga is that many decisions we make in flight are not meaningful either. Confed ships explode, not because of bad flying, but because the script says they will. Kilrathi ships often only explode when the script lets them, too. Invincible Terran ships trade...
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    Wing Commander Secret Missions 2- Crusade

    Wow, that's an epic finish. The later games never quit duplicated that feeling of limping home in a Scimitar with no armor and seven different systems reporting damage... Destroying an ace (and the SM2 Drakhai take the place of the WC1 aces) can indeed cause other Kilrathi to retreat. It's...
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    Wing Commander Secret Missions 2- Crusade

    Sorry, you're quite right. There is no Fralthi in the mission, and you have to destroy the Snakeir. This breaks the existing "rules" of patrol missions in Wing Commander, where you "win" by visiting all nav points, and may be chewed out for engaging the tougher capital ships. You want to...
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    Wing Commander Secret Missions 2- Crusade

    Yes, your problem was in Firekka 3. Missions in WC1 and WC2 are grouped into series of 2 to 4. Each time you change wingman, your missions in the entire previous series are evaluated to determine where you go next. So, both your missions with Knight determine where you go after Firekka 4. As...
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    Is this guy telling the truth about his role in "making" Wing Commander IV?

    Is there anything to suggest that this post on the thread you mention was written by the Erick Hansen referenced in the article? Because that would lie smack at the intersection between pathetic and hilarious. I know a good con can convince you the sky is green, but I'm disappointed that so...
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    It's just too difficult

    First, try slowing the whole game down. The GoG DOSBox version defaults to 4,000 cycles, but I find WC1 unplayable above 3,300 cycles. The games are difficult in different ways. WC1 is mostly a targetting challenge. Lead your target, fire a burst, evade while your energy regenerates, repeat...
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    Is it just me, or is WC1 really freakin' hard?!?!?!

    DOSBox I run WC1 at 3,000 or 3,300 cycles. Even 4,000 - which I think is the default for the GoG installation - is too fast for me. Control No questions, the mouse controls in the early Wing Commanders are badly implemented. Like -danr-, I've always played with keyboard, and I find WC1...
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    It's Official: Wing Commander is Amazing (March 7, 2014)

    I didn't "forget" so much as "was completely ignorant of its existence", so thank you for letting me know about it. It looks like a neat part of IPX networking history. And, it certainly has every feature that Guinness defined for "first 3D space combat video game to feature multiplayer...
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    It's Official: Wing Commander is Amazing (March 7, 2014)

    The title of the second record seems absurd - why do we need specific records for games set in space? Anyway, if we must have a record for "First multiplayer space combat game", it should be Spacewar! for the PDP-1 (1962). The people who wrote the complete record description did add "3D", so...
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