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    Space Sim First Look: Galaxy on Fire 2 (March 16, 2011)

    Galaxy on Fire 2 Story From playing the demo, and looking at the files (the demo contains the complete script), Galaxy on Fire 2 has the same story problems the first game did. At least this one lets you start doing side missions part way through the story. It seems a shame - the story is...
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    Amiga music available

    Ejection music There's an interesting tune in that list: http://ftp.df.lth.se/pub/media/soamc/soamc_mp3/Trackers_Games/Wing_Commander/mod.w.c.eject-lost_T01_ORG.mp3 It starts like the regular ejection music, but ends very grimly. In the DOS version of WC1, you're always rescued if you...
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    Space Quest

    ScummVM can emulate a Roland MT-32, but only if you have the ROMs, which are copyright. If you happen to have an MT-32 and the right tools you can extract the ROMs yourself, but if you own an original MT-32 you can use it directly anyway. If you just want to hear the music again, Quest...
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    Space Quest

    Here's the most comprehensive Space Quest fansite I know: http://www.spacequest.net It has the Space Quest 6 demo Bob McDob mentioned, and the collection of minigames AD mentioned. It also has vast swathes of trivia on each game in the series. Unfortunately their last news update was in...
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    Wc1 editing and new missions

    I had no problem running it under CrossOver Games (a WINE front end for Mac OS). Dakota 1 indeed has 5 Draymans. You only escort 2; the other 3 are parked next to the Claw. You can see this in the game if you turn around immediately after you launch. On the other hand, Hell's Kitchen 1...
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    Hopes for Music (April 13, 2001)

    Is this what you're looking for? You can hear half of it in rehearsal over here.
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    Admiral Tolwyn's Court Martial

    The 'Crimes Against Humanity' puzzles me for a different reason: what about his crimes against the Kilrathi? I'm hoping that any Privateer-style game set post-WC4 will have a group of rogue Kilrathi plotting to find and steal Tolwyn's corpse just so they can destroy it in a ritual act of...
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    SegaCD

    I usually let the Drayman jump in, get its "Glad to have you with us" message, then afterburn (don't autopilot) towards the Tiger's Claw. When the Salthi arrive, they fly straight towards the Drayman, which by then is thousands of km away. Even Bhurak ignores you as you position yourself...
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