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  1. Adm_maverick

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Hey Defi, I've been away form the forums a bit so if you've explained this previously sorry for asking you to repeat it but can you explain what you mean by 'dead capships' ? I thought WCP/SO already had dead capships.
  2. Adm_maverick

    Wing Commander miniatures game

    Okay this took a bit longer then I had intended it to take, but got the player handbook updated. Updates include: Activation phase Cannon engagement range and effects Weapon Special effects re-worked Communication ability rules
  3. Adm_maverick

    Wing Commander miniatures game

    So, the first real round of play testing has been completed. I saw first real round because previous all the play testing had been either myself playing against myself, or myself and a friend, who has been largely involved in the development of the game itself. This time it was 5 people who...
  4. Adm_maverick

    Is it possible that the confederation could have won the kilrathi war after the Battle of Earth without the Temblor Bomb or Behemoth

    There is also the point of what Thrakath said the Kilrathi would do to humanity if it won the war. At best the Madarian plan would allow a few select humans to be utilized as 'favored pets' at best.
  5. Adm_maverick

    Wing Commander miniatures game

    I gotcha. Points are just not something I'm putting that much effort into dealing with right now. Right now I'm more focused on the raw mechanics. Just to have something to put under points, I've got a spreadsheet that takes the sum of the values for the ships burn, turn, Hull Points and...
  6. Adm_maverick

    Sonic the Hedgehog Movie Trailer

    Yeah, I'm not 'invested' in it and I have no particular desire to see it. But at least Carry looks like he'll be entertaining if I happen to see the movie.
  7. Adm_maverick

    Sonic the Hedgehog Movie Trailer

    is it a bad thing that the only thing I'm interested in with that Trailer is Carry playing Robitnik?
  8. Adm_maverick

    Wing Commander miniatures game

    So working my way through your edits. I'll just list off any sections you edited that I have questions about. page 1, under The Setup: Decide how long a game you want to play. The more resources you decide to start with, the longer each battle will take. A 500 point game should be playable in...
  9. Adm_maverick

    Wing Commander miniatures game

    This is something I have been ping-ponging back and forth for almost 5 months now, and I think I've managed to 'on one hand, but on the other hand' myself into a corner and I've forgotten how to turn around. Yes, these could very well be a kind of 'tier 2' sort of rule set, something you would...
  10. Adm_maverick

    Wing Commander miniatures game

    So the first round of playtesting is less than a month away. I've got a group of 6 people signed up to participate in it... and that means I'm motivated to get everything ready for it. Right now I'm planning one 3 teams of 2 people playing 3 different game setups. The setups will be as follows...
  11. Adm_maverick

    Wing Commander miniatures game

    And the ship cards:
  12. Adm_maverick

    Wing Commander miniatures game

    The various pilot cards I've designed and will be producing for game testing:
  13. Adm_maverick

    Wing Commander miniatures game

    Also I was toying around with some 3D models from Thingverse, not planning to print anything right now, just toying around with models and sizes: And then Defiance Industries informed me that there was a bit of a size shift between WC4 and Prophecy and that while sizes in Prophecy were more...
  14. Adm_maverick

    Wing Commander miniatures game

    Got a bit of an announcement for today... I've finished compiling version .01a of the player handbook. This contains the basic rules for fighter vs fighter combat including the stats for missiles, and cannons, along with the rules for dealing full body collisions, clipping another ship and...
  15. Adm_maverick

    Wing Commander miniatures game

    So... something of an update today. I had posted a design idea for the pilot console the other day: Well I spent a decent amount of time cutting and drilling and came up with a sort of prototype of the pilot console. It's not perfect, and still nowhere near what I envision when I try to market...
  16. Adm_maverick

    Wing Commander miniatures game

    *shrugs* trying different names for experimentation sake. Plus I'm putting more serious thought into actually trying to publish the game so I will kind of need to come up with my own IP and names. Right now I'm kind of running with "Commander Air Group".
  17. Adm_maverick

    Wing Commander miniatures game

    So I've had a bit of a semi-quasi-productive day today. I'm getting closer to a point where I feel like I'll be ready to start doing pre-alpha play testing and as a part of that I'm working on fleshing out stats. This is a point where using something like excel has been a huge time saver as I...
  18. Adm_maverick

    Wing Commander miniatures game

    So... progress of a sort. I did some design work crunching and came up with a 3"x6" card design. I'm still working to keep the 'card building' mechanism. So we have the ship card: My thinking is that this would be a cardboard 3"x6" card, probably have it laminated. But you can see there are...
  19. Adm_maverick

    Wing Commander miniatures game

    That's a possibility. I really need to sit down and build a layout kit with everything that 'could' be on the card(s) and figure out what size I actually need.
  20. Adm_maverick

    Wing Commander miniatures game

    So I'm considering an idea regarding the game and I would like to A- put it down for reference sake, and B- ask for feedback on it. At present, the cards are designed to conform with standard CCG dimensions, that being 2.5inches by 3.5 inches. I did this to facilitate a 'card building' mechanic...
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