Search results

  1. G

    Wing Commander Prophecy: Unlimited + HD Movie Support

    My intention is to laden the Galactica with a full complement of turrets including the point defence. This does require extending the current limit of 32 turrets per cap ship which may be possible in the near future. I've only had a small investigation and found the memory is pre-allocated and...
  2. G

    Wing Commander Prophecy: Secret Ops Model Update Pack

    For normal ships that you kill in game there is no destroyed base mesh only destroyed components. The Fralthi II in the first prophecy mission is a special case. It is built as a destroyed ship.
  3. G

    Wing Commander Prophecy: Secret Ops Model Update Pack

    It's any hard point on the base mesh. It's a good idea to avoid multiple components where it's hard point is at 0 0 0 as explosions randomly happen more times at the center.
  4. G

    Wing Commander Prophecy: Unlimited + HD Movie Support

    Direct link to post where WCPUNL can be downloaded. https://www.wcnews.com/chatzone/posts/419956/ Hi All, As you may have seen in @DefianceIndustries WCP:MUP thread I have been working on extending or removing some of the upper limits in the Vision engine. It all started when I seen that...
  5. G

    Wing Commander Prophecy: Secret Ops Model Update Pack

    I believe he means that when you twist the joystick counter-clockwise the ship will rotate clockwise (and vice versa). SO has an option to invert this but Prophecy doesn't. I guess he can correct me if I'm wrong and means something else.
  6. G

    Wing Commander Prophecy: Secret Ops Model Update Pack

    As we are talking Secret Ops here, the rudder can be inverted in the options. For Prophecy it would require a hack as it isn't possible. I have a Logitec joystick which comes with software which can run game specific configurations so the rudder can be inverted there. Can yours do this instead?
  7. G

    Wing Commander Prophecy: Secret Ops Model Update Pack

    As Pete said, staying faithful to the originals gets my vote. Although I'd be curious to see a sketch or rough model of your idea if you already have one. Keep up the great work!
  8. G

    Wing Commander Prophecy: Secret Ops Model Update Pack

    You're right. Take the Midway... It has 25 laser turrets, six missile turrets, two launchers, two landing decks, two engines and a bridge. The laser and missile turrets are each made up of two separate objects. So the Midway itself is 69 objects by itself! To me now it is strange an...
  9. G

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Nice work. It was a great idea to use components to break up the model to get more detail in. Did you use the rotation component with 0 dps rotations to add more detail? I thought doing this might allow extra detail to be added but never tried. I think the amount of normals contributes more...
  10. G

    Prophecy Frame Rate Boost

    I don't think it will make it easier. May even make it a little harder as the controls feel a little more sensitive.
  11. G

    Prophecy Frame Rate Boost

    Hi All, Been a while since I was last here so I decided to check in and give a little something I made to the community. I've previously dabbled in rendering 3D scenes before now. Now with Klav's amazing models available I may do again. But for a short time I've been teaching my self some...
  12. G

    Wing Blender (WCP/SO Blender plugin)

    No problem at all :) I've decided to teach myself C++. I'm actually in the process of making a converter of my own as my first C++ project. I did quite some investigation in to the mesh files. The D-Plane was probably the most awkward one to work out. Fortunately I had some help from the...
  13. G

    Wing Blender (WCP/SO Blender plugin)

    Hi Kevin, The unknown1 value is a D-Plane equation. This is what you need: Assume V is the first FVRT->VERT value called by FACE. Assume N is the Surface Normal called by FACE. D-Plane = -((N.i * V.x) + (N.j * V.y) + (N.k * V.z)) I'm not sure, but I think the Unknown2 value could be...
  14. G

    Wing Commander 2010

    These are absolutly fantastic, I absolutly love them. The lighting on the Bengal is stunning. I'm just wondering how re-imagined you intend these to be? Are you just re-imagining the ship designs or doing a battlestar galactica and re-doing the defence systems too? I just have an image in my...
  15. G

    Seeing Movie Snakier images......

    Looks like you have fallen into the same trap you are warning about. The picture marked Snak.jpg is actually said battleship. Cant remember who it was who told me about the difference, but I thought they were the same ship too. I never paid enough attention to that.
  16. G

    Combat scene

    Its been a while, lifes been a tad rough past year but i'm still around and still working on this. Spending some time out the country soon and work has provided me a laptop at last so I can fill some of the boring nights up with some CGI making at last. Anyways, I kind of scrapped my jump...
  17. G

    Small Sequence Packs In The Action (August 17, 2007)

    Moved to my combat scene thread here. Try and keep the news forum tidy :)
  18. G

    Models Available for Download

    Actually a klick is 10cms, or 0.1 meters (at least in Prophecy) Taken from UNITS.TXT on the WCP Development CD. WCP_DEV_BACKUP\Prophecy\doc\design
  19. G

    Models Available for Download

    IIRC the Ajax never meets the dreadnaught in any of the WC3 gameplay. I have only ever seen the dreadnaught in the final losing mission which has the Sheffield and the Coventry destroyers. They both explode before the dreadnaught appears, unless you fly manually to the nav point to glitch the...
  20. G

    Models Available for Download

    I find it interesting that this topic still sends sparks flying around everywhere, even though this case should have been shut years ago with the novel using 22,000 meters as the size. Its a tough thing to have to accept for those people who think of whats realistic, even me, but we have to...
Back
Top