Recent content by ThePirateScurge

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    Privateer Remake 1.0 - Bugs

    Bugs? ' Killed New Constantinople, umm, Shouldnt It Be "Not-Kill-Able"? 'm Runnin Out Of Feds To Kill (bug?), Is There Some Way I Can Up Population of Them? 'The Militia Accuse Me of Smuggling Brilliance When I Only Have My Stash of Smokes and Ultimet. 'Militia Already Engaged In...
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    Thanks for the great job!

    Agreed This Game Rules, Nothin Better Then Ownen Then Selling Your Foes.... XD
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    god I love this game

    Arrrgh Agreed
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    Privateer Remake 1.0 - Bugs

    the game is expanding, the feds are gettin more resources to battle the kilrathi... In The New System Theres 2 Jump Points, 1 Says Jump Back To Pyranees the other says, NOT LOADED, not sure what this means, just thought the feds are still working on the system or theres somethin wrong with...
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    The Proper Remake?

    reguardless In The Original, Orion is still a merchant ship with 2 missile launchers... Echos Stay In System for a Long Time. (tractor beam, shootn cargo) Cargo Should Be Able To Be Blown Up Tractor Beam Sticks (lag copy stays even when guns are switched) -( In The Original...
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    The Proper Remake?

    crtl+n is nav comp `the hunters ship the demon, was a slow moven tank in the original, `the orion is in no way a heavy fighter (its a heavy merchant) with 2 missile launchers.
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    Privateer Remake 1.0 - Bugs

    bugs? `The Orion had 2 Missile Mounts in the original- `The Pirates and the Kilrathi We're Allies In The Original- `(Pirates take bounty' missions for Hunters, Feds etc.)- `Retros Friendly? Shouldnt Be Possible Since They Are Fanatic....- `Talon Wont Cloak- `The Shields On Perry/New...
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