The automatic mode can be fun when you need to shoot accurately, but the AI is suicidal; it likes to attack enemies head on while not trying hard enough to get on the enemy's tail. As long as you take an active role in guiding your plane in automatic mode (it's almost as ridiculous as it...
It controls well. The d-pad is used as a stick and the shoulder buttons are the rudder. Sometimes the planes pull to the right, which is an interesting touch, and the performance characteristics of the planes makes a big difference in how they control, but you can't crash (unless you're shot...
Has anyone here played Freedom Wings? It seems like the type of game that would appeal to Privateer fans. It's kinda short and linear, but it reminded me of Privateer and Strike Commander. The Nintendo DS (or any other system for that matter) needs more games like it. It's definitely a budget...
Ha ha... for a good example of a game like that you should try Gravity Well...
After spending 10 minutes flying from one solar system to the next you forget to do a 180 and slow for 10 minutes and run into a planet or star. Space sucks.
We got to shooting bottle rockets at each other ("it was an accident!" said the guy who started it, then he got burned slightly by a malfuntioning firecracker), but nobody got hurt badly. Anyone here know anyone who was seriously hurt by fireworks?