Good to see you guys keep plugging away. These things are always long haul and usually frustratingly slow - moreso for the developers than anybody else.
I would suggest open sourcing the game engine might help speed things up if coders are the main progress constraint... there's lots of...
My Advice
To those who responded constructively:
Vega Strike is one of a few options... the Freespace2 engine is also worth looking at (BSG: Beyond the Red Line is especially impressive).
VS has limitations, yes. However it also has a steady developer base, and of late has improved...
Perhaps it would be wise to assess where you are with your game engine and whether it's appropriate to bite a bit of pride and adopt an existing game engine that you can customise a bit over time.
Honestly if you guys had started this as a Vega Strike mod you'd have been much further along by...
I look forward to the updated base art. It should make the game experience even better.
On a unified version, it would definitely boost the development of the game by pooling resources. Also the Gemini Gold name is better than PR. However I can't really see the GG developers relenting on...
Well he's been continuing relentlessly whilst Brad has also knocked out some incredible models. See these two threads (hopefully not seen as advertising) for pictures:
Hellcat (remodelling) - Chuck
Thunderbolt Who? ThunderBOLT... - Brad
Great argument. Let's argue about a country with a history of a few hundred years compared to others with histories of thousands of years. That's really relative.